Another Random Table Resource to assist Referees with those often-under-specified Secret Doors. Some Dungeon Maps neglect to describe them in their Keys, so all one has to work with is just the S marked on the Map. Unlike my previous table, which mostly features the Triggers/Methods of Opening that might lean more to the *Magical* side, this one tends to focus a little more on Concealed or Hidden Routes of a more Mundane Nature, often leaning on Furnishings and other Fixtures that might be found. Though as you will see, I couldn’t quite contain the urge to add in a few of those useful Clues/Tells and Operating Instructions into some entries.
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Saturday, February 28, 2026
Monday, February 16, 2026
d100 - Collective Nouns for Numbers Appearing
For as long as I can remember, I have always been fascinated by the sometimes-weird words we use for Groups of Things. In my youth, I came across the book An Exultation of Larks or, The Venereal Game by James Lipton and was smitten with the terms therein, both real and imagined, that provided me with terms for those gaggles, mobs, pods, murders, drays, unkindnesses, and so forth.
My interest in these terms was recently rekindled by a conversation on bluesky, and while I’m far from the first to try and provide some Collective Nouns for some of the Monsters and Encounters that appear in these games, I decided to give it a go. I am very certain that some of the terms that I spied elsewhere over the years have become so internalized that they ended up here as well. Please bear in mind that some of the denizens presented below do have pesky pluralization!

