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Saturday, February 28, 2026

d100 - Some More Specific Concealed or Secret Doors

Another Random Table Resource to assist Referees with those often-under-specified Secret Doors. Some Dungeon Maps neglect to describe them in their Keys, so all one has to work with is just the S marked on the Map. Unlike my previous table, which mostly features the Triggers/Methods of Opening that might lean more to the *Magical* side, this one tends to focus a little more on Concealed or Hidden Routes of a more Mundane Nature, often leaning on Furnishings and other Fixtures that might be found. Though as you will see, I couldn’t quite contain the urge to add in a few of those useful Clues/Tells and Operating Instructions into some entries.

1 comment:

  1. I really appreciate how practical this table is — secret doors so often get reduced to a lonely “S” on the map with zero personality. I love that you’ve leaned into the mundane and architectural side of concealment; hidden routes tucked behind furnishings and fixtures feel so much more tactile and discoverable at the table. And those little clues and operating tells you couldn’t resist adding? Honestly, that’s the good stuff. They turn a passive Perception check into an interactive moment. This is the kind of resource that makes dungeon exploration feel clever instead of arbitrary.

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