Candace was casually thumbing through the Fourth Edition Players Handbook the other day at my request when she spotted something a little odd.
I needed her to give the book a glance because she's a set of relatively fresh eyes as far as Role Playing and Dungeons & Dragons are concerned. My reading of Fourth Edition materials tend to leave me either crumpled in a corner whimpering or foaming at the mouth and gnashing my teeth. Her perspective would have to be closest I could get to an unbiased view until I actually have a chance to play/run it.
She noticed that oddly, the life expectancies for virtually all of the pre-existing races had been reduced rather drastically. This wasn't too unusual really, as Fourth Edition seems to be more geared for "Heroic" play that centers on characters retiring at 30th level as challenging encounters dry up (granted, this could be rectified with future Paragon/Epic Tier Splats), so living to a ripe-old age is pretty out of the question.
However she did notice that Tieflings did not have a life-expectancy listed. This will probably be clarified and Errata'd into oblivion but it did get my gears turning after a fashion. Is it being tacitly implied that Tieflings are immortal barring hazard?
Odd.
Monday, June 16, 2008
Subscribe to:
Post Comments (Atom)
Search
Labels
random tables
(248)
d100
(247)
tables
(161)
encounters
(138)
OSE Encounters
(133)
OSE
(132)
magic items
(26)
equipment
(19)
dnd
(17)
dungeons
(17)
wilderness tier
(17)
character generation
(15)
monsters
(15)
spells
(14)
magic
(13)
wilderness
(13)
rumors
(12)
generators
(11)
house rules
(11)
gear
(10)
hex crawls
(10)
hexes
(10)
spell features
(10)
BECMI
(9)
NPCs
(9)
clerics
(9)
RC hacks and house rules
(8)
ideas
(8)
advancement
(7)
dnd hacks
(7)
characters
(6)
magic users
(6)
names
(6)
resources
(6)
treasure
(6)
cities
(5)
classes
(5)
dressing
(5)
plants
(5)
set dressing
(5)
settlements
(5)
yoon-suin
(5)
animals
(4)
backgrounds
(4)
character sheets
(4)
current campaign
(4)
curses
(4)
dragons
(4)
magical items
(4)
mountains
(4)
reviews
(4)
shrines
(4)
team tuesday
(4)
treasures
(4)
weapons
(4)
4e
(3)
TROIKA!
(3)
WHITEHACK
(3)
adventure hooks
(3)
character classes
(3)
clues
(3)
dm
(3)
dolmenwood
(3)
events
(3)
foraging
(3)
fourth edition
(3)
goblin project
(3)
hirelings
(3)
hooks
(3)
landmarks
(3)
mentzer
(3)
potions
(3)
rules cyclopedia
(3)
spellbooks
(3)
transcripts
(3)
traps
(3)
villages
(3)
why tables
(3)
world building
(3)
Cairn
(2)
Dwarfs
(2)
Elfs
(2)
ability scores
(2)
abstract combat
(2)
adventures
(2)
armor
(2)
backstories
(2)
books
(2)
cantrips
(2)
carousing
(2)
city crawls
(2)
community projects
(2)
d&d
(2)
doors
(2)
dungeon stocking
(2)
experience
(2)
flaws
(2)
followers
(2)
food
(2)
forests
(2)
fungi
(2)
furniture
(2)
gods
(2)
gorgon trail
(2)
harry clarke
(2)
hazard system
(2)
herbs
(2)
hex crawling
(2)
hex-describe
(2)
identification
(2)
identifying
(2)
jewelry
(2)
locks
(2)
magic systems
(2)
magic-users
(2)
magical research
(2)
mushrooms
(2)
procedures
(2)
projects
(2)
quests
(2)
reagents
(2)
religion
(2)
rooms
(2)
saving throws
(2)
scrolls
(2)
skills
(2)
tex-crawl
(2)
toadstools
(2)
tools
(2)
traits
(2)
20 minute dungeons
(1)
5e
(1)
DR
(1)
GLOG
(1)
KtA
(1)
OSR
(1)
PCs
(1)
VEINS
(1)
abilities
(1)
adventure seeds
(1)
alcohol
(1)
arduin
(1)
axes
(1)
backpacks
(1)
bags
(1)
bards
(1)
birds
(1)
blessings
(1)
bookshelves
(1)
boots
(1)
bounties
(1)
bows
(1)
breath weapons
(1)
buildings
(1)
calendars
(1)
campaign starters
(1)
camping
(1)
candace
(1)
candles
(1)
cards
(1)
cartography
(1)
character death
(1)
cloaks
(1)
clothing
(1)
coins
(1)
cold iron
(1)
complications
(1)
containers
(1)
corridors
(1)
cosmology
(1)
couplets
(1)
crowdsourcing
(1)
customs
(1)
d12
(1)
d66
(1)
death
(1)
decoration
(1)
defenses
(1)
deities
(1)
dimensions
(1)
discoveries
(1)
diseases
(1)
dogs
(1)
domain tier
(1)
donkeys
(1)
downloads
(1)
downtime
(1)
drinks
(1)
encumbrance
(1)
energy drain
(1)
factions
(1)
fair folk
(1)
fairy tales
(1)
familiars
(1)
festivals
(1)
fey
(1)
fish
(1)
fishing
(1)
flow charts
(1)
foibles
(1)
foodways
(1)
foreground growth
(1)
fountains
(1)
future campaigns
(1)
game jams
(1)
garlic
(1)
garments
(1)
gary gygax
(1)
gauntlets
(1)
gloves
(1)
grimoires
(1)
habits
(1)
hacks
(1)
hallways
(1)
hats
(1)
helmets
(1)
hexagons
(1)
hints
(1)
holiday
(1)
holidays
(1)
horses
(1)
how tables
(1)
in medias res
(1)
incense
(1)
ingredients
(1)
initiative
(1)
itch.io
(1)
keys
(1)
knacks
(1)
lairs
(1)
lore
(1)
magic research
(1)
magic words
(1)
mapping
(1)
maps
(1)
meetings
(1)
memes
(1)
mentors
(1)
mercenaries
(1)
miens
(1)
miniatures
(1)
mishaps
(1)
modern
(1)
money
(1)
monster motivations
(1)
motivations
(1)
mules
(1)
mutations
(1)
new spells
(1)
obituaries
(1)
omens
(1)
overland travel
(1)
overloaded encounter die
(1)
percepts
(1)
perchance
(1)
perdition
(1)
pets
(1)
pits
(1)
places
(1)
planes
(1)
player characters
(1)
poisons
(1)
pools
(1)
portals
(1)
pouches
(1)
procedural flow charts
(1)
process
(1)
protection scrolls
(1)
purses
(1)
puzzles
(1)
raise dead
(1)
reaction rolls
(1)
referee aids
(1)
religions
(1)
reputation
(1)
rests
(1)
resurrection
(1)
retainers
(1)
rewards
(1)
rings
(1)
rituals
(1)
roads
(1)
robes
(1)
rolemaster
(1)
ropes
(1)
rules
(1)
ruminations
(1)
seafood
(1)
secret doors
(1)
session starters
(1)
shields
(1)
shoes
(1)
shopping
(1)
side effects
(1)
smells
(1)
software
(1)
song tables
(1)
songs
(1)
sounds
(1)
spears
(1)
special abilities
(1)
special attacks
(1)
specials
(1)
spell casting
(1)
spoor
(1)
springs
(1)
staffs
(1)
statues
(1)
stocking
(1)
stories
(1)
streets
(1)
subsystems
(1)
surprise
(1)
swords
(1)
table talk
(1)
task resolution
(1)
tells
(1)
terrain
(1)
the middle road
(1)
thief
(1)
thieves
(1)
tieflings
(1)
timekeeping
(1)
tinkering
(1)
tomes
(1)
traces
(1)
tracks
(1)
trees
(1)
turn undead
(1)
urban crawls
(1)
venoms
(1)
vignettes
(1)
voronoi
(1)
wands
(1)
waterskins
(1)
weather
(1)
where tables
(1)
wizards
(1)
xp
(1)
ynn
(1)
Blog Archive
-
►
2024
(13)
- ► November 2024 (1)
- ► October 2024 (2)
- ► September 2024 (1)
- ► August 2024 (1)
- ► March 2024 (3)
- ► February 2024 (1)
- ► January 2024 (2)
-
►
2023
(34)
- ► December 2023 (5)
- ► November 2023 (4)
- ► October 2023 (1)
- ► August 2023 (4)
- ► April 2023 (3)
- ► March 2023 (5)
- ► February 2023 (4)
-
►
2022
(46)
- ► October 2022 (2)
- ► September 2022 (3)
- ► August 2022 (1)
- ► April 2022 (8)
- ► March 2022 (11)
- ► February 2022 (1)
- ► January 2022 (2)
-
►
2021
(17)
- ► December 2021 (4)
- ► November 2021 (1)
- ► March 2021 (3)
- ► February 2021 (2)
- ► January 2021 (2)
-
►
2020
(141)
- ► December 2020 (1)
- ► November 2020 (2)
- ► October 2020 (5)
- ► September 2020 (2)
- ► April 2020 (27)
- ► March 2020 (27)
- ► February 2020 (29)
- ► January 2020 (4)
-
►
2019
(31)
- ► November 2019 (1)
- ► August 2019 (1)
- ► April 2019 (9)
-
►
2018
(12)
- ► November 2018 (2)
- ► October 2018 (1)
- ► September 2018 (1)
- ► March 2018 (2)
- ► February 2018 (5)
-
►
2017
(1)
- ► April 2017 (1)
-
►
2015
(24)
- ► September 2015 (8)
- ► March 2015 (4)
- ► February 2015 (1)
- ► January 2015 (11)
-
►
2013
(5)
- ► December 2013 (3)
- ► November 2013 (1)
-
►
2012
(2)
- ► October 2012 (2)
-
►
2009
(2)
- ► February 2009 (2)
-
▼
2008
(18)
- ► April 2008 (1)
- ► March 2008 (7)
- ► January 2008 (1)
-
►
2007
(6)
- ► December 2007 (1)
- ► November 2007 (1)
- ► October 2007 (3)
- ► January 2007 (1)
Actually, the Heroic Tier ends at 10th level. Paragon ends at 20th, and Epic ends at 30th, when your "Epic Destiny" retires you. Not sure how I feel about that. Flavorful crunch is all well and good, but it kinda turns Exp into a ticking time bomb towards mandatory retirement...
ReplyDelete