I tend to make Unicorns exceeding difficult to stumble across in order to preserve a sense of wonder. It’s fun to have something almost mythical even in a world with Dragons and Magic, and they’re often only inferred or intimated even when they do show up in Random Encounters. It’s very rare that the average party would meet their rigorous criteria for actually deigning to reveal themselves, but they’re extremely likely to watch the party closely. until they leave the area. Peppering descriptions with that unnerving sense of being “watched” can really ratchet up the tension in Wilderness Exploration.
I do make them somewhat of a MacGuffin. They can cure just about any ailment, including the ones with more Supernatural origins. They can restore XP lost to Level Drain, and potentially even Raise the Worthy Dead. This makes them the object of Quests and locating and convincing one to assist is a great source of Adventure.
So, on the odd chance the Characters are fortunate enough to come across one, here are one hundred Encounter Activities that might make them more interesting than just trotting around.
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