Friday, April 19, 2019

Dolmenwood Goat-Men Miniatures

One of our many local taprooms (a growler joint I believe) is selling custom-designed, D&D miniatures with a "Local" theme. 

My town has a resident cryptid affectionately referred to as the “Goat Man” and here’s the mini they put together for it:

Did I mention how awesome the place I live is? :)

I just might have to snag a few of these. They seem perfect for Dolmenwood.

Monday, April 15, 2019

Celestial Scent-Swinger - The Harry Clarke Bestiary

Another submission for the The Harry Clarke Bestiary

Get your submissions in! Cavegirl's blog post features a plenitude of inspiring images, and a gallery with even more.

Wednesday, April 10, 2019

Melōidía - The Harry Clarke Project

Cavegirl has posted about a new OSR Community Project in the vein of Ford's Faeries (I reviewed her excellent The Gardens of Ynn here):

The Harry Clarke Bestiary

I absolutely adore Harry Clarke's illustrations. They are weird, wild, and wonderful, so I couldn't resist contributing to this one as well:

Get your submissions in! Cavegirl's blog post features a plenitude of inspiring images, and a gallery with even more.

Monday, April 8, 2019

See The Forest For The Trees

Here's another handy-dandy table for adding some more botanical flavor to your fantasy wildernesses.

Again, my focus is still on Forests for the time being, but Trees tend to be present in most terrains1:

Generate uncommon names for real-world trees, or graft-together completely new arboreal creations. I find that arming myself with 3-4 types per large woodland is generally sufficient, but I'll produce a new one when the terrain starts to change or I want to telegraph a shift in the overall hex biome.

I like to make a quick note when I make a new one, just for verisimilitude's sake if they ever come back through an area. As the title of the post says though, don't get too bogged down in details. Tables like this are intended to help provide inspiration and gingerly sprinkle on some flavor here and there. Even just a single distinctive tree can serve as a useful waypoint/landmark (“Meet up by that old Rotcoat Willow”).

Some quick results from the table seem to pass the "sniff test" so to speak:

  • Yellow Briar Privet
  • Cat Blister Laurel
  • Gnomeblind Beech
  • Towerleaf Paw-Paw
  • Elf Shield Yew
  • Stinkbark Hickory
  • Queen Flower Tallow
  • Graveknot Gum
  • Sweetpetal Hemlock
  • Tombseed Pine
  • Deer Pip Cherry
  • Priestburn Cypress

Might experiment with weighing results by Precipitation/Climate/Terrain somehow, or even placing more "common" trees lower on the table so that smaller die can be rolled to make them more prevalent. Ideally, I'd start by breaking out Broad-leaf and Conifer trees in some way, because that can go a long way to informing climate.

1. Save maybe Deserts (although one could remix this as Cacti/Succulents], Oceans [Weird Kelp/Coral?], and Polar environments.