Sunday, February 4, 2024

d100 - Boastworthy Bounties & Intriguing Enticements

Bounty Hunting and Monster-Slaying For Hire are sometimes useful ways for Players to augment their coffers as a periodic change of pace from those unplundered Dungeons. Particularly during the Wilderness Tier, where Treasure can sometimes be a little trickier to track down, these avenues are sometimes more appealing than other lucrative options like turning to Banditry.

There is usually a Reward in the form of Treasure, sometimes pre-arranged, other times negotiated. For these, I often select a Treasure Type (usually based on the Average Values) that seems appropriate, but I do like to often include an occasional “pot-sweetener” that might make a particular job a bit more attractive.

This table includes a hundred Sample Bounties, issued by anachronistic “Wanted Poster,” Proclamation, or even as Rumors/Hooks. I have also included a hundred sometimes less tangible Treasures that might tempt in addition to the more Monetary Rewards. Whether a Bounty is paid when the target is returned “Dead” or “Alive” is up to you, but I think “Alive” does add an intriguing wrinkle sometimes 😊

Sunday, January 14, 2024

d100 - Some City Streets

When Adventure whisks the Characters into Urban Environments, I often find it convenient to have some serviceable Street Names at hand. Navigating those places can get a little more interesting by using Landmarks, and in their own way, those Named Thoroughfares serve this function well. They are also immensely useful for when the Players have the rare good sense to query a Local or NPC for Directions. I’ve provided a starting point with two-hundred here, the left-most ones are perhaps more appropriate for the more Sinister or Shady sections of a settlement (after all, quite a bit of excitement tends to happen in those places,) and I threw in another hundred Embellishments that might work to dress up a few descriptions as the Players make their way around.

Sunday, January 7, 2024

d100 - Anywhere But The Tavern: Session Starters

Here’s a d100 Table that features some additional ideas for starting a Session, Campaign, or Adventure outside of the rather timeworn “Tavern Meeting” set up. Many of these might make for a more in medias res approach, but I sometimes find that placing the Players directly in the Action can be an exciting way to start things off.

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