Thursday, November 28, 2024

d00 – Peculiar Portals & Distinctive Doors

Sometimes, those “Special” Results on the sainted Stocking Table might leave a Referee a bit at a Loss. There are only so many Statues, Pools, or other features one can sprinkle about. One option I sometimes like to consider is using this as a cue to add in a Strange or Unusual Door.

I am pretty comfortable with injecting a bit of humor and whimsy into my Dungeons on occasion for a slight break in Tension, and this table began with a few ideas I cribbed from a Tunnels & Trolls Dungeon that I dug. Every Door in that Dungeon had something to say it seemed! While that might be a bit excessive for most Mythic Underworlds, here are a few ideas for that can be used to make these Thresholds of Exploration a bit more interactive. Some are a bit more akin to Puzzles, other might benefit from a quick Reaction Roll to determine their Disposition to the Party, etc. I love presenting the Players with Opportunities to talk to things, so many of these Doors can Speak or have their own Personalities. There are an awful lot of Rules about interacting with Doors in these games after all!

Tuesday, November 26, 2024

d100 – Unconventional Shields & Bizarre Bucklers

Quick Table with some examples of non-standard shields and other off-hand protection. Inspired by a post from Rise Up Comus, here are a hundred ideas to make those more memorable. Most are a bit more on the Mundane side, but I couldn’t help but have a few that emitted a bit more Wonder. There’s always this Magic Shields Table as well though if you’d like to embellish them a bit more.

Saturday, November 23, 2024

d100 – Magical Bludgeons

Finally decided to complete another Magical Weapon table, this time focusing on the Blunt ones to compliment the one I did on Swords. I find myself using that one for Daggers and Knives sometimes as well. While those cruder Clubs don’t seem to be too popular and may seldom be brandished in the hands of Characters, maybe some of these options might convince a Player to reconsider. Of course, these could easily work with most other Weapons that fall under those Cleric Restrictions.

Thursday, November 21, 2024

d100 - Mercenary Minutiae & Sellsword Specifics

Eventually, games might reach a point at which the Players will seek out Mercenaries to assist them with achieving certain goals/aspirations. For when this occurs, I wanted to provide a few Resources for generating those Mercenary Companies, so I set about alloying a few existing tables, and even ended up hammering out a new one.

These will all eventually make their way into a “Mercenary Company Generator” I’m working on, but for the time being the newly minted Table is below. I have many thoughts on how to use Mercenaries in these games, but I’ll likely save those for a separate and more dedicated post.

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