Thursday, January 30, 2020

OSE Encounter Activities - Lizard Man (d100)

What are those scaly and squamous folk up to? Old School Essential’s lovely and laconic layout tells us of only two preferences: one of armament and the other of appetite. So here’s a hundred digressions to dress up any lacertilian rendezvous:

Alphabetically, Bandits are next (and I figure they’ll be easy enough, as I’ve used them plenty in the past), but if you’d like to interrupt the running order with a request, drop it in the Comments and I’ll see what I can whip together.

1 comment:

Labels

tables (159) d100 (158) random tables (155) encounters (135) OSE Encounters (133) OSE (132) dnd (17) wilderness tier (14) spells (11) character generation (10) hexes (10) house rules (10) BECMI (9) hex crawls (9) spell features (9) RC hacks and house rules (8) ideas (8) clerics (7) dnd hacks (7) equipment (7) generators (7) monsters (7) magic items (6) yoon-suin (5) advancement (4) backgrounds (4) character sheets (4) classes (4) current campaign (4) mountains (4) resources (4) reviews (4) shrines (4) team tuesday (4) 4e (3) NPCs (3) TROIKA! (3) WHITEHACK (3) cities (3) dm (3) dungeons (3) fourth edition (3) goblin project (3) magic (3) mentzer (3) plants (3) rules cyclopedia (3) transcripts (3) wilderness (3) Elfs (2) ability scores (2) abstract combat (2) community projects (2) d&d (2) dragons (2) gorgon trail (2) harry clarke (2) herbs (2) hex-describe (2) magic systems (2) saving throws (2) skills (2) tex-crawl (2) tools (2) treasure (2) world building (2) 5e (1) DR (1) Dwarfs (1) KtA (1) OSR (1) VEINS (1) animals (1) arduin (1) armor (1) birds (1) bows (1) candace (1) cards (1) cartography (1) city crawls (1) crowdsourcing (1) d66 (1) dolmenwood (1) downloads (1) encumbrance (1) experience (1) forests (1) future campaigns (1) gary gygax (1) hacks (1) hazard system (1) hexagons (1) initiative (1) jewelry (1) landmarks (1) locks (1) magic users (1) magic words (1) mapping (1) maps (1) memes (1) miniatures (1) new spells (1) obituaries (1) perdition (1) poisons (1) potions (1) procedures (1) projects (1) puzzles (1) religion (1) rolemaster (1) ruminations (1) secret doors (1) shields (1) smells (1) software (1) sounds (1) spellbooks (1) subsystems (1) surprise (1) swords (1) task resolution (1) terrain (1) the middle road (1) thief (1) timekeeping (1) tinkering (1) traps (1) trees (1) turn undead (1) venoms (1) villages (1) voronoi (1) weapons (1) ynn (1)