Saturday, May 1, 2021

d100 Equipment with Coin, Weight, Slot Encumbrance

Below is a d100 table to speed up generating Equipment and calculating Encumbrance. There seem to be three primary measurements favored these days Coins, Pounds, and “Slots.” Encumbrance Tracking is a highly subjective process, that varies from table to table of course. I’ve always been partial to coins (making it an even more “universal” unit that dovetails with spending and advancement) but do sometimes need to adjudicate raw weight (in pounds) and enjoy the occasional abstract “slot” based system as well.

So, I’ve endeavored to provide a tool that attempts to conveniently relate these different methods. As a bonus, if you find yourself in need of a random piece of equipment, it might be useful for generating that with a quick d100.

Should you notice anything glaringly out of line, please feel free to let me know!

No comments:

Post a Comment

Search

Labels

d100 (192) random tables (191) tables (161) encounters (136) OSE Encounters (133) OSE (132) dnd (17) wilderness tier (16) character generation (13) monsters (13) spells (13) equipment (12) house rules (11) hexes (10) spell features (10) BECMI (9) generators (9) hex crawls (9) RC hacks and house rules (8) clerics (8) ideas (8) magic (8) magic items (8) dnd hacks (7) dungeons (7) wilderness (7) classes (5) magic users (5) rumors (5) yoon-suin (5) NPCs (4) advancement (4) backgrounds (4) character sheets (4) current campaign (4) dragons (4) mountains (4) plants (4) resources (4) reviews (4) shrines (4) team tuesday (4) 4e (3) TROIKA! (3) WHITEHACK (3) cities (3) dm (3) fourth edition (3) gear (3) goblin project (3) mentzer (3) rules cyclopedia (3) settlements (3) transcripts (3) villages (3) Elfs (2) ability scores (2) abstract combat (2) animals (2) character classes (2) community projects (2) curses (2) d&d (2) dressing (2) events (2) foraging (2) forests (2) gorgon trail (2) harry clarke (2) herbs (2) hex-describe (2) magic systems (2) magic-users (2) magical research (2) reagents (2) religion (2) saving throws (2) skills (2) spellbooks (2) tex-crawl (2) tools (2) traps (2) treasure (2) world building (2) 5e (1) Cairn (1) DR (1) Dwarfs (1) KtA (1) OSR (1) VEINS (1) adventure hooks (1) adventure seeds (1) arduin (1) armor (1) birds (1) boots (1) bows (1) breath weapons (1) buildings (1) camping (1) candace (1) cantrips (1) cards (1) cartography (1) characters (1) city crawls (1) clues (1) crowdsourcing (1) d12 (1) d66 (1) diseases (1) dolmenwood (1) doors (1) downloads (1) encumbrance (1) experience (1) fairy tales (1) familiars (1) fish (1) fishing (1) food (1) fungi (1) furniture (1) future campaigns (1) game jams (1) garlic (1) gary gygax (1) gods (1) hacks (1) hazard system (1) hexagons (1) hooks (1) horses (1) identifying (1) ingredients (1) initiative (1) itch.io (1) jewelry (1) landmarks (1) locks (1) magic words (1) magical items (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) miens (1) miniatures (1) mishaps (1) modern (1) mushrooms (1) names (1) new spells (1) obituaries (1) overland travel (1) perchance (1) perdition (1) poisons (1) potions (1) procedures (1) process (1) projects (1) puzzles (1) reaction rolls (1) rests (1) rituals (1) rolemaster (1) rooms (1) ruminations (1) scrolls (1) seafood (1) secret doors (1) shields (1) shoes (1) shopping (1) smells (1) software (1) song tables (1) sounds (1) special attacks (1) spell casting (1) subsystems (1) surprise (1) swords (1) table talk (1) task resolution (1) terrain (1) the middle road (1) thief (1) thieves (1) timekeeping (1) tinkering (1) toadstools (1) traits (1) trees (1) turn undead (1) venoms (1) vignettes (1) voronoi (1) weapons (1) weather (1) why tables (1) wizards (1) ynn (1)

Blog Archive