Wednesday, November 24, 2021

Monster Character Class Options

Here’s something I’ve been adding to sporadically: A collection of Monster Character Classes (along with atrocious art by yours truly!). These should be usable with BECMI or B/X (and the other assorted games that treat Demihumans as separate Classes) without much tinkering.

So far, we have the Arenea, Living Statue, Harpy, Gnoll, Tortoisefok, Flutterlings, and the Lizard Man. I have been tempted to go through one of my favorites, the venerable Creature Catalog, and craft some Classes for each of the stranger sentient beings in there.

Open to any suggestions of other Monsters that you might like to see given this sort of treatment!

Search

Labels

random tables (266) d100 (264) tables (161) encounters (139) OSE Encounters (133) OSE (132) magic items (32) dungeons (22) equipment (19) dnd (17) wilderness tier (17) monsters (16) character generation (15) spells (14) wilderness (14) magic (13) rumors (12) NPCs (11) clerics (11) gear (11) generators (11) house rules (11) hex crawls (10) hexes (10) spell features (10) BECMI (9) RC hacks and house rules (8) ideas (8) magical items (8) plants (8) treasure (8) advancement (7) dnd hacks (7) resources (7) characters (6) dressing (6) events (6) magic users (6) names (6) adventure hooks (5) animals (5) cities (5) classes (5) dungeon stocking (5) set dressing (5) settlements (5) shrines (5) treasures (5) weapons (5) yoon-suin (5) backgrounds (4) character sheets (4) clues (4) current campaign (4) curses (4) domain tier (4) dragons (4) mountains (4) religion (4) reviews (4) team tuesday (4) 4e (3) TROIKA! (3) WHITEHACK (3) carousing (3) character classes (3) dm (3) dolmenwood (3) domain (3) doors (3) dungeon dressing (3) food (3) foraging (3) fourth edition (3) fungi (3) goblin project (3) hirelings (3) hooks (3) landmarks (3) mentzer (3) mushrooms (3) potions (3) procedures (3) quests (3) rules cyclopedia (3) spellbooks (3) tools (3) transcripts (3) traps (3) villages (3) why tables (3) world building (3) Cairn (2) Dwarfs (2) Elfs (2) ability scores (2) abstract combat (2) adventures (2) armor (2) backstories (2) books (2) bows (2) cantrips (2) castles (2) city crawls (2) community projects (2) d&d (2) decoration (2) downtime (2) experience (2) fairy tales (2) flaws (2) flora (2) followers (2) forests (2) furniture (2) gods (2) gorgon trail (2) harry clarke (2) hazard system (2) herbs (2) hex crawling (2) hex-describe (2) how tables (2) identification (2) identifying (2) jewelry (2) locks (2) magic systems (2) magic-users (2) magical research (2) omens (2) portals (2) projects (2) puzzles (2) reagents (2) rooms (2) saving throws (2) scrolls (2) shields (2) skills (2) smells (2) spoor (2) staffs (2) stocking (2) stocking tables (2) strongholds (2) swords (2) tells (2) tex-crawl (2) toadstools (2) traces (2) tracks (2) traits (2) 20 minute dungeons (1) 5e (1) DR (1) GLOG (1) KtA (1) NPC Party (1) OSR (1) PCs (1) Rival Adventuring Parties (1) VEINS (1) abilities (1) activities (1) adventure seeds (1) alcohol (1) altars (1) ammo (1) ammunition (1) arduin (1) arrows (1) artifacts (1) axes (1) backpacks (1) bags (1) bards (1) beans (1) berries (1) birds (1) blessings (1) bookshelves (1) boots (1) bounties (1) breath weapons (1) buildings (1) calendars (1) campaign starters (1) camping (1) candace (1) candles (1) cards (1) cartography (1) character death (1) clergy (1) cloaks (1) clothing (1) clubs (1) coins (1) cold iron (1) complications (1) consumables (1) containers (1) corridors (1) cosmology (1) couplets (1) crossbows (1) crowdsourcing (1) customs (1) d12 (1) d36 (1) d66 (1) dances (1) death (1) deeds (1) defenses (1) deities (1) deity disfavor (1) dimensions (1) discoveries (1) diseases (1) dogs (1) donkeys (1) downloads (1) drinks (1) encounter activities (1) encumbrance (1) energy drain (1) factions (1) fair folk (1) fairy tale friday (1) familiars (1) fauna (1) festivals (1) fey (1) fish (1) fishing (1) flow charts (1) foibles (1) foodways (1) foreground growth (1) fountains (1) fruits (1) future campaigns (1) game jams (1) garlic (1) garments (1) gary gygax (1) gauntlets (1) gloves (1) grimoires (1) habits (1) hacks (1) hallways (1) hats (1) helmets (1) hexagons (1) hints (1) holiday (1) holidays (1) horses (1) in medias res (1) incense (1) ingredients (1) initiative (1) insects (1) itch.io (1) keys (1) knacks (1) lairs (1) lore (1) maces (1) magic research (1) magic words (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) mercenaries (1) miens (1) miniatures (1) mishaps (1) modern (1) money (1) monster motivations (1) motivations (1) mules (1) mutations (1) new spells (1) obituaries (1) overland travel (1) overloaded encounter die (1) percepts (1) perchance (1) perdition (1) pets (1) pits (1) places (1) planes (1) player characters (1) poisons (1) pools (1) pouches (1) priests (1) procedural flow charts (1) process (1) protection scrolls (1) purses (1) quarrels (1) raise dead (1) reaction rolls (1) referee aids (1) religions (1) reputation (1) rests (1) resurrection (1) retainers (1) rewards (1) rings (1) rituals (1) roads (1) robes (1) rolemaster (1) ropes (1) rules (1) ruminations (1) seafood (1) secret doors (1) senses (1) sentient swords (1) session starters (1) shoes (1) shopping (1) side effects (1) single-use items (1) software (1) soirées (1) song tables (1) songs (1) sounds (1) spears (1) special abilities (1) special attacks (1) special results (1) specials (1) spell casting (1) springs (1) statues (1) stories (1) streets (1) subsystems (1) surprise (1) table talk (1) task resolution (1) terrain (1) the middle road (1) thief (1) thieves (1) tieflings (1) timekeeping (1) tinkering (1) tomes (1) trees (1) turn undead (1) urban crawls (1) venoms (1) vermin (1) vignettes (1) voronoi (1) wands (1) waterskins (1) weather (1) where tables (1) wizards (1) xp (1) ynn (1)

Blog Archive