Monday, April 11, 2022

d100 - This Shield Spell Appears As...

See Also: One Hundred Magic Missiles

Oftentimes I like to encourage any Magic-Users to tailor the appearance of their dweomers a bit: Customizing them by Caster for a little individuality. I often find myself doing this for Foes to keep the other players on their toes as well. The rather generic description of the Shield Spell is one that I felt could use a little sprucing now-and-then. Invisible fields of force might still function of course, but it seems like a missed opportunity to make that Magic less monotonous and a little more Magical. 😊

Here are a hundred ideas for dressing up those defensive spells. This is solely intended to serve as a dollop of fluff and flavor of course...Unless?

No comments:

Post a Comment

Search

Labels

d100 (190) random tables (189) tables (161) encounters (136) OSE Encounters (133) OSE (132) dnd (17) wilderness tier (16) character generation (13) monsters (13) spells (13) equipment (12) house rules (11) hexes (10) spell features (10) BECMI (9) generators (9) hex crawls (9) RC hacks and house rules (8) clerics (8) ideas (8) magic (8) magic items (8) dnd hacks (7) wilderness (7) dungeons (6) classes (5) magic users (5) yoon-suin (5) NPCs (4) advancement (4) backgrounds (4) character sheets (4) current campaign (4) dragons (4) mountains (4) plants (4) resources (4) reviews (4) rumors (4) shrines (4) team tuesday (4) 4e (3) TROIKA! (3) WHITEHACK (3) cities (3) dm (3) fourth edition (3) gear (3) goblin project (3) mentzer (3) rules cyclopedia (3) settlements (3) transcripts (3) villages (3) Elfs (2) ability scores (2) abstract combat (2) animals (2) character classes (2) community projects (2) curses (2) d&d (2) dressing (2) events (2) foraging (2) forests (2) gorgon trail (2) harry clarke (2) herbs (2) hex-describe (2) magic systems (2) magic-users (2) magical research (2) reagents (2) religion (2) saving throws (2) skills (2) spellbooks (2) tex-crawl (2) tools (2) traps (2) treasure (2) world building (2) 5e (1) Cairn (1) DR (1) Dwarfs (1) KtA (1) OSR (1) VEINS (1) adventure hooks (1) adventure seeds (1) arduin (1) armor (1) birds (1) boots (1) bows (1) breath weapons (1) buildings (1) camping (1) candace (1) cantrips (1) cards (1) cartography (1) characters (1) city crawls (1) clues (1) crowdsourcing (1) d12 (1) d66 (1) dolmenwood (1) downloads (1) encumbrance (1) experience (1) fairy tales (1) familiars (1) fish (1) fishing (1) food (1) fungi (1) furniture (1) future campaigns (1) game jams (1) garlic (1) gary gygax (1) gods (1) hacks (1) hazard system (1) hexagons (1) hooks (1) horses (1) identifying (1) ingredients (1) initiative (1) itch.io (1) jewelry (1) landmarks (1) locks (1) magic words (1) magical items (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) miens (1) miniatures (1) mishaps (1) modern (1) mushrooms (1) names (1) new spells (1) obituaries (1) overland travel (1) perchance (1) perdition (1) poisons (1) potions (1) procedures (1) process (1) projects (1) puzzles (1) reaction rolls (1) rests (1) rituals (1) rolemaster (1) rooms (1) ruminations (1) scrolls (1) seafood (1) secret doors (1) shields (1) shoes (1) shopping (1) smells (1) software (1) song tables (1) sounds (1) special attacks (1) spell casting (1) subsystems (1) surprise (1) swords (1) table talk (1) task resolution (1) terrain (1) the middle road (1) thief (1) thieves (1) timekeeping (1) tinkering (1) toadstools (1) traits (1) trees (1) turn undead (1) venoms (1) vignettes (1) voronoi (1) weapons (1) weather (1) wizards (1) ynn (1)

Blog Archive