Monday, April 11, 2022

d100 - This Shield Spell Appears As...

See Also: One Hundred Magic Missiles

Oftentimes I like to encourage any Magic-Users to tailor the appearance of their dweomers a bit: Customizing them by Caster for a little individuality. I often find myself doing this for Foes to keep the other players on their toes as well. The rather generic description of the Shield Spell is one that I felt could use a little sprucing now-and-then. Invisible fields of force might still function of course, but it seems like a missed opportunity to make that Magic less monotonous and a little more Magical. 😊

Here are a hundred ideas for dressing up those defensive spells. This is solely intended to serve as a dollop of fluff and flavor of course...Unless?

No comments:

Post a Comment

Search

Labels

random tables (268) d100 (266) tables (161) encounters (139) OSE Encounters (133) OSE (132) magic items (32) dungeons (22) equipment (19) dnd (17) monsters (17) wilderness tier (17) character generation (15) spells (14) wilderness (14) magic (13) rumors (13) NPCs (11) clerics (11) gear (11) generators (11) house rules (11) hex crawls (10) hexes (10) spell features (10) BECMI (9) RC hacks and house rules (8) ideas (8) magical items (8) plants (8) treasure (8) advancement (7) dnd hacks (7) resources (7) characters (6) dressing (6) events (6) magic users (6) names (6) adventure hooks (5) animals (5) cities (5) classes (5) dungeon stocking (5) set dressing (5) settlements (5) shrines (5) treasures (5) weapons (5) yoon-suin (5) backgrounds (4) character sheets (4) clues (4) current campaign (4) curses (4) domain tier (4) dragons (4) mountains (4) religion (4) reviews (4) team tuesday (4) why tables (4) 4e (3) TROIKA! (3) WHITEHACK (3) carousing (3) character classes (3) dm (3) dolmenwood (3) domain (3) doors (3) dungeon dressing (3) food (3) foraging (3) fourth edition (3) fungi (3) goblin project (3) hirelings (3) hooks (3) landmarks (3) locks (3) mentzer (3) mushrooms (3) potions (3) procedures (3) quests (3) rules cyclopedia (3) spellbooks (3) tools (3) transcripts (3) traps (3) villages (3) world building (3) Cairn (2) Dwarfs (2) Elfs (2) ability scores (2) abstract combat (2) adventures (2) armor (2) backstories (2) books (2) bows (2) cantrips (2) castles (2) city crawls (2) community projects (2) d&d (2) decoration (2) downtime (2) experience (2) fairy tales (2) flaws (2) flora (2) followers (2) forests (2) furniture (2) gods (2) gorgon trail (2) harry clarke (2) hazard system (2) herbs (2) hex crawling (2) hex-describe (2) how tables (2) identification (2) identifying (2) jewelry (2) magic systems (2) magic-users (2) magical research (2) omens (2) portals (2) projects (2) puzzles (2) reagents (2) rooms (2) saving throws (2) scrolls (2) shields (2) skills (2) smells (2) spoor (2) staffs (2) stocking (2) stocking tables (2) strongholds (2) swords (2) tells (2) tex-crawl (2) thieves (2) toadstools (2) traces (2) tracks (2) traits (2) 20 minute dungeons (1) 5e (1) DR (1) GLOG (1) KtA (1) NPC Party (1) OSR (1) PCs (1) Rival Adventuring Parties (1) VEINS (1) abilities (1) activities (1) adventure seeds (1) alcohol (1) altars (1) ammo (1) ammunition (1) arduin (1) arrows (1) artifacts (1) axes (1) backpacks (1) bags (1) bards (1) beans (1) berries (1) birds (1) blessings (1) bookshelves (1) boots (1) bounties (1) breath weapons (1) buildings (1) calendars (1) campaign starters (1) camping (1) candace (1) candles (1) cards (1) cartography (1) character death (1) clergy (1) cloaks (1) clothing (1) clubs (1) coins (1) cold iron (1) complications (1) consumables (1) containers (1) corridors (1) cosmology (1) couplets (1) crossbows (1) crowdsourcing (1) customs (1) d12 (1) d36 (1) d66 (1) dances (1) death (1) deeds (1) defenses (1) deities (1) deity disfavor (1) dimensions (1) discoveries (1) diseases (1) dogs (1) donkeys (1) downloads (1) drinks (1) encounter activities (1) encumbrance (1) energy drain (1) factions (1) fair folk (1) fairy tale friday (1) familiars (1) fauna (1) festivals (1) fey (1) fish (1) fishing (1) flow charts (1) foibles (1) foodways (1) foreground growth (1) fountains (1) fruits (1) future campaigns (1) game jams (1) garlic (1) garments (1) gary gygax (1) gauntlets (1) gloves (1) grimoires (1) habits (1) hacks (1) hallways (1) hats (1) helmets (1) hexagons (1) hints (1) holiday (1) holidays (1) horses (1) in medias res (1) incense (1) ingredients (1) initiative (1) insects (1) itch.io (1) keys (1) knacks (1) lairs (1) legends (1) lockpicks (1) lore (1) maces (1) magic research (1) magic words (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) mercenaries (1) miens (1) miniatures (1) mishaps (1) modern (1) money (1) monster motivations (1) motivations (1) mules (1) mutations (1) new spells (1) obituaries (1) overland travel (1) overloaded encounter die (1) percepts (1) perchance (1) perdition (1) pets (1) pits (1) places (1) planes (1) player characters (1) poisons (1) pools (1) pouches (1) priests (1) procedural flow charts (1) process (1) protection scrolls (1) purses (1) quarrels (1) raise dead (1) reaction rolls (1) referee aids (1) religions (1) reputation (1) rests (1) resurrection (1) retainers (1) rewards (1) rings (1) rituals (1) roads (1) robes (1) rolemaster (1) ropes (1) rules (1) ruminations (1) seafood (1) secret doors (1) senses (1) sentient swords (1) session starters (1) shoes (1) shopping (1) side effects (1) single-use items (1) software (1) soirées (1) song tables (1) songs (1) sounds (1) spears (1) special abilities (1) special attacks (1) special results (1) specials (1) spell casting (1) springs (1) statues (1) stories (1) streets (1) subsystems (1) superstitions (1) surprise (1) table talk (1) task resolution (1) terrain (1) the middle road (1) thief (1) tieflings (1) timekeeping (1) tinkering (1) tomes (1) trees (1) turn undead (1) urban crawls (1) venoms (1) vermin (1) vignettes (1) voronoi (1) wands (1) waterskins (1) weather (1) whence tables (1) where tables (1) wizards (1) xp (1) ynn (1)

Blog Archive