Friday, February 3, 2023

d100 - Henchperson Habits & Follower Foibles

Sometimes those Hirelings and Henchmen receive little more than their measly helping of Hit Points and an Armor Class. If we are lucky, we might assign them an appellation. Here are one hundred little eccentricities and affectations that might make them a little bit more memorable should they stick around for more than a session or so. Just as I sometimes do for sentient Magic Swords, I enjoy assigning each companion a number from one to twenty (lower numbers increase the frequency), and should this number come up on a die roll, I endeavor to remember to quip or mention the habit.

3 comments:

  1. Nice. Do you make D30 charts and tables?

    ReplyDelete
    Replies
    1. Some of my Encounter Activity Tables feature 3d30 instead of the d100 (mostly the animals, because there happened to be multiple entries per Monster), but I tend to have plenty more so that I don't get repeats right away :)

      Delete
  2. I would like to link to your site from my blog. I am trying to reboot the Order of the D30.

    With your permission.

    ReplyDelete

Search

Labels

random tables (241) d100 (240) tables (161) encounters (138) OSE Encounters (133) OSE (132) magic items (24) equipment (19) dnd (17) dungeons (17) wilderness tier (17) character generation (15) monsters (14) spells (14) magic (13) wilderness (13) rumors (12) generators (11) house rules (11) gear (10) hex crawls (10) hexes (10) spell features (10) BECMI (9) clerics (9) RC hacks and house rules (8) ideas (8) NPCs (7) advancement (7) dnd hacks (7) magic users (6) names (6) treasure (6) characters (5) cities (5) classes (5) dressing (5) plants (5) resources (5) set dressing (5) yoon-suin (5) animals (4) backgrounds (4) character sheets (4) current campaign (4) curses (4) dragons (4) mountains (4) reviews (4) settlements (4) shrines (4) team tuesday (4) treasures (4) 4e (3) TROIKA! (3) WHITEHACK (3) adventure hooks (3) character classes (3) clues (3) dm (3) dolmenwood (3) events (3) foraging (3) fourth edition (3) goblin project (3) hooks (3) landmarks (3) magical items (3) mentzer (3) potions (3) rules cyclopedia (3) spellbooks (3) transcripts (3) traps (3) villages (3) weapons (3) why tables (3) world building (3) Cairn (2) Dwarfs (2) Elfs (2) ability scores (2) abstract combat (2) adventures (2) armor (2) backstories (2) books (2) cantrips (2) carousing (2) city crawls (2) community projects (2) d&d (2) doors (2) dungeon stocking (2) experience (2) food (2) forests (2) fungi (2) furniture (2) gods (2) gorgon trail (2) harry clarke (2) hazard system (2) herbs (2) hex crawling (2) hex-describe (2) hirelings (2) identification (2) identifying (2) jewelry (2) locks (2) magic systems (2) magic-users (2) magical research (2) mushrooms (2) projects (2) quests (2) reagents (2) religion (2) rooms (2) saving throws (2) scrolls (2) skills (2) tex-crawl (2) toadstools (2) tools (2) traits (2) 20 minute dungeons (1) 5e (1) DR (1) GLOG (1) KtA (1) OSR (1) PCs (1) VEINS (1) abilities (1) adventure seeds (1) alcohol (1) arduin (1) backpacks (1) bags (1) bards (1) birds (1) blessings (1) bookshelves (1) boots (1) bounties (1) bows (1) breath weapons (1) buildings (1) campaign starters (1) camping (1) candace (1) cards (1) cartography (1) cloaks (1) clothing (1) coins (1) cold iron (1) complications (1) containers (1) corridors (1) cosmology (1) couplets (1) crowdsourcing (1) d12 (1) d66 (1) decoration (1) deities (1) dimensions (1) discoveries (1) diseases (1) dogs (1) donkeys (1) downloads (1) downtime (1) drinks (1) encumbrance (1) energy drain (1) fair folk (1) fairy tales (1) familiars (1) fey (1) fish (1) fishing (1) flaws (1) foibles (1) followers (1) foodways (1) foreground growth (1) fountains (1) future campaigns (1) game jams (1) garlic (1) garments (1) gary gygax (1) gauntlets (1) gloves (1) grimoires (1) habits (1) hacks (1) hallways (1) hats (1) helmets (1) hexagons (1) hints (1) horses (1) how tables (1) in medias res (1) ingredients (1) initiative (1) itch.io (1) keys (1) knacks (1) lairs (1) lore (1) magic research (1) magic words (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) miens (1) miniatures (1) mishaps (1) modern (1) money (1) monster motivations (1) motivations (1) mules (1) mutations (1) new spells (1) obituaries (1) omens (1) overland travel (1) overloaded encounter die (1) percepts (1) perchance (1) perdition (1) pets (1) pits (1) places (1) planes (1) player characters (1) poisons (1) pools (1) portals (1) pouches (1) procedures (1) process (1) protection scrolls (1) purses (1) puzzles (1) reaction rolls (1) religions (1) reputation (1) rests (1) rewards (1) rings (1) rituals (1) roads (1) robes (1) rolemaster (1) ropes (1) ruminations (1) seafood (1) secret doors (1) session starters (1) shields (1) shoes (1) shopping (1) smells (1) software (1) song tables (1) songs (1) sounds (1) spears (1) special attacks (1) specials (1) spell casting (1) spoor (1) springs (1) staffs (1) statues (1) stocking (1) stories (1) streets (1) subsystems (1) surprise (1) swords (1) table talk (1) task resolution (1) tells (1) terrain (1) the middle road (1) thief (1) thieves (1) tieflings (1) timekeeping (1) tinkering (1) tomes (1) traces (1) tracks (1) trees (1) turn undead (1) urban crawls (1) venoms (1) vignettes (1) voronoi (1) wands (1) waterskins (1) weather (1) where tables (1) wizards (1) xp (1) ynn (1)

Blog Archive