Wednesday, October 1, 2025

d100 - What Do Those Rations Consist of Anyway?

Adventurers often find themselves with loudly growling bellies. The clever ones make sure that they’ve brought along some Rations for this occasion, but we rarely really delve into what those portable foodstuffs might actually be. Other than vague acknowledgements nodding in the directions of Pemmican and Hard Tack, it seldom gets the detail it’s due.

Foodways can convey a lot about a Culture or Place, and it struck me that a bundle of provisions might sometimes come with a little something extra. Something that could serve as a potential problem-solving Tool or give those Rations a little extra utility behind munching or Monster bribing.

So here are a Hundred ideas to make those Meals more Meaningful. Most are representative of the “Standard” Ration variety, as Iron Rations might deserve separate ministrations. Until then, I’m sure some of these could be re-skinned with a focus on how they’re stored and the preservation methods used.

Search

Labels

random tables (296) d100 (294) tables (163) encounters (141) OSE Encounters (133) OSE (132) magic items (39) dungeons (23) equipment (20) monsters (19) wilderness tier (18) dnd (17) character generation (16) magic (16) wilderness (16) magical items (15) spells (15) rumors (14) clerics (13) treasure (13) NPCs (12) gear (12) generators (11) house rules (11) spell features (11) hex crawls (10) hexes (10) BECMI (9) names (9) RC hacks and house rules (8) ideas (8) plants (8) advancement (7) characters (7) dnd hacks (7) magic users (7) resources (7) settlements (7) adventure hooks (6) cities (6) curses (6) dolmenwood (6) dressing (6) events (6) weapons (6) animals (5) backgrounds (5) classes (5) clues (5) domain tier (5) dungeon stocking (5) fairy tales (5) potions (5) religion (5) set dressing (5) shrines (5) treasures (5) what tables (5) why tables (5) yoon-suin (5) character sheets (4) current campaign (4) dragons (4) fair folk (4) food (4) hirelings (4) hooks (4) mountains (4) reviews (4) stocking (4) team tuesday (4) tools (4) villages (4) 4e (3) Elfs (3) PCs (3) TROIKA! (3) WHITEHACK (3) abilities (3) armor (3) cantrips (3) carousing (3) character classes (3) decoration (3) dm (3) domain (3) doors (3) dungeon dressing (3) foraging (3) foreground growth (3) fourth edition (3) fungi (3) goblin project (3) landmarks (3) locks (3) mentzer (3) mushrooms (3) procedures (3) quests (3) religions (3) rules cyclopedia (3) spellbooks (3) swords (3) tells (3) traits (3) transcripts (3) traps (3) vignettes (3) world building (3) Cairn (2) Dwarfs (2) ability scores (2) abstract combat (2) adventures (2) backstories (2) books (2) bows (2) buildings (2) castles (2) character death (2) city crawls (2) community projects (2) consumables (2) d&d (2) death (2) deities (2) deity disfavor (2) downtime (2) drinks (2) experience (2) factions (2) fairy tale friday (2) fighters (2) flaws (2) flora (2) folklore (2) followers (2) forests (2) furniture (2) gods (2) gorgon trail (2) habits (2) harry clarke (2) hazard system (2) herbs (2) hex crawling (2) hex-describe (2) hobbies (2) how tables (2) identification (2) identifying (2) jewelry (2) knacks (2) lore (2) magic systems (2) magic-users (2) magical research (2) maps (2) miens (2) money (2) omens (2) overland (2) portals (2) projects (2) puzzles (2) reaction rolls (2) reagents (2) retainers (2) rituals (2) rooms (2) saving throws (2) scrolls (2) shields (2) single-use items (2) skills (2) smells (2) special abilities (2) spoor (2) staffs (2) stocking tables (2) strongholds (2) superstitions (2) tex-crawl (2) thieves (2) toadstools (2) traces (2) tracks (2) wizards (2) wonders (2) 20 minute dungeons (1) 5e (1) DR (1) GLOG (1) KtA (1) NPC Party (1) OSR (1) Rival Adventuring Parties (1) VEINS (1) activities (1) adventure seeds (1) alcohol (1) altars (1) ammo (1) ammunition (1) arduin (1) arrows (1) artifacts (1) axes (1) backpacks (1) bags (1) balms (1) bards (1) beans (1) berries (1) birds (1) blessings (1) body art (1) bookshelves (1) boons (1) boots (1) bounties (1) breath weapons (1) brooks (1) businesses (1) calendars (1) campaign starters (1) camping (1) candace (1) candles (1) cards (1) cartography (1) ceremonies (1) clergy (1) cloaks (1) clothing (1) clubs (1) coins (1) cold iron (1) combat (1) complications (1) containers (1) corridors (1) cosmology (1) couplets (1) creeks (1) crossbows (1) crowdsourcing (1) customs (1) d12 (1) d36 (1) d66 (1) dances (1) debts (1) deception (1) deeds (1) defenses (1) dilemmas (1) dimensions (1) discoveries (1) diseases (1) dogs (1) donkeys (1) downloads (1) drawbacks (1) encounter activities (1) encumbrance (1) energy drain (1) exploration (1) fairies (1) fairy (1) familiars (1) fauna (1) festivals (1) fey (1) finances (1) fish (1) fishing (1) flow charts (1) foibles (1) foodways (1) fountains (1) friendly monsters (1) fruits (1) future campaigns (1) galmours (1) game jams (1) gardens of ynn (1) garlic (1) garments (1) gary gygax (1) gauntlets (1) geography (1) gloves (1) grimoires (1) groups (1) gullets (1) hacks (1) hallways (1) hats (1) hazards (1) healing (1) helmets (1) hex features (1) hex stocking (1) hex-crawling (1) hexagons (1) hints (1) history (1) holiday (1) holidays (1) horses (1) humanoids (1) illusions (1) in medias res (1) incense (1) ingredients (1) initiative (1) insects (1) itch.io (1) journeys (1) keep 'em poor (1) keys (1) lairs (1) lamps (1) landforms (1) lanterns (1) legends (1) light (1) limited-use items (1) lockpicks (1) maces (1) magic research (1) magic words (1) mapping (1) meanwhiles (1) meetings (1) memes (1) mentors (1) mercenaries (1) miniatures (1) mishaps (1) modern (1) monster motivations (1) motivations (1) mules (1) mutations (1) mysteries (1) new spells (1) obituaries (1) ointments (1) overland travel (1) overloaded encounter die (1) pastimes (1) percepts (1) perchance (1) perdition (1) pets (1) pits (1) places (1) planes (1) player characters (1) poisons (1) pools (1) pouches (1) pranks (1) predicaments (1) priests (1) procedural flow charts (1) process (1) protection scrolls (1) provisions (1) purses (1) quarrels (1) raise dead (1) rations (1) referee aids (1) relics (1) reputation (1) restocking (1) rests (1) resurrection (1) rewards (1) rings (1) rivers (1) roads (1) robes (1) rolemaster (1) ropes (1) rules (1) ruminations (1) saints (1) salves (1) scenery (1) seafood (1) secret doors (1) senses (1) sentient swords (1) session starters (1) shoes (1) shopping (1) side effects (1) side-effects (1) site features (1) software (1) soirées (1) song tables (1) songs (1) sounds (1) spears (1) special attacks (1) special results (1) specials (1) spell casting (1) springs (1) statues (1) stomachs (1) stories (1) streams (1) streets (1) strict time keeping (1) subsystems (1) surprise (1) swanson abilities (1) swansong abilities (1) table talk (1) task resolution (1) tattoos (1) taverns (1) tea (1) terrain (1) the middle road (1) thief (1) tieflings (1) timekeeping (1) tinkering (1) tomes (1) trees (1) turn undead (1) urban crawls (1) venoms (1) vermin (1) voronoi (1) wands (1) waterskins (1) weather (1) whence tables (1) where tables (1) xp (1) ynn (1)

Blog Archive