Wednesday, October 21, 2020

Return of the Mountain Hexes II

Decided to dust off my Wilderness Hexes project and continue climbing towards 100 for each Terrain-type. Here are five more Mountain Hexes!

Here's a brief breakdown of what's in this draft:

  • An Intriguing Religious Ruin
  • A Well-Earned Scenic Vista
  • Blanched, Barrow-Like Crags
  • A Humongous Hermit
  • A Meeting of Massive Waterfalls

Browse the hexes tag on this blog for more.

2 comments:

  1. Keep 'em coming. Your hex generator is awesome.

    I'm needing something sort of post-apocalyptic for my hex map that has Anomalous Subspace Environment planted in one of the hexes. Any chance you could do something like that? I don't what you would call it . . . Dnd/ post-apocalyptic mash-up stuff?

    Anyways, thanks for all the good stuff you put out

    ReplyDelete
  2. Great stuff. Your writing is very evocative!

    Perfect fit for low fantasy and fairy tale settings. Already used some of them in my Beyond the Wall campaign.

    Thank you so much.

    ReplyDelete

Search

Labels

random tables (228) d100 (226) tables (161) encounters (138) OSE Encounters (133) OSE (132) magic items (20) equipment (19) dnd (17) wilderness tier (17) dungeons (15) character generation (14) monsters (14) spells (14) magic (13) wilderness (13) generators (11) house rules (11) gear (10) hex crawls (10) hexes (10) spell features (10) BECMI (9) clerics (9) rumors (9) RC hacks and house rules (8) ideas (8) dnd hacks (7) NPCs (6) advancement (6) magic users (6) classes (5) dressing (5) names (5) plants (5) resources (5) yoon-suin (5) animals (4) backgrounds (4) character sheets (4) cities (4) current campaign (4) curses (4) dragons (4) mountains (4) reviews (4) set dressing (4) settlements (4) shrines (4) team tuesday (4) 4e (3) TROIKA! (3) WHITEHACK (3) character classes (3) characters (3) dm (3) events (3) foraging (3) fourth edition (3) goblin project (3) landmarks (3) mentzer (3) rules cyclopedia (3) spellbooks (3) transcripts (3) traps (3) treasure (3) villages (3) why tables (3) world building (3) Cairn (2) Dwarfs (2) Elfs (2) ability scores (2) abstract combat (2) adventure hooks (2) armor (2) backstories (2) cantrips (2) carousing (2) clues (2) community projects (2) d&d (2) dolmenwood (2) doors (2) experience (2) food (2) forests (2) fungi (2) gods (2) gorgon trail (2) harry clarke (2) hazard system (2) herbs (2) hex crawling (2) hex-describe (2) hirelings (2) hooks (2) identifying (2) locks (2) magic systems (2) magic-users (2) magical research (2) mushrooms (2) potions (2) reagents (2) religion (2) rooms (2) saving throws (2) scrolls (2) skills (2) tex-crawl (2) toadstools (2) tools (2) weapons (2) 5e (1) DR (1) GLOG (1) KtA (1) OSR (1) PCs (1) VEINS (1) adventure seeds (1) alcohol (1) arduin (1) backpacks (1) bags (1) birds (1) books (1) boots (1) bows (1) breath weapons (1) buildings (1) camping (1) candace (1) cards (1) cartography (1) city crawls (1) cloaks (1) cold iron (1) complications (1) containers (1) corridors (1) cosmology (1) crowdsourcing (1) d12 (1) d66 (1) deities (1) dimensions (1) discoveries (1) diseases (1) dogs (1) donkeys (1) downloads (1) downtime (1) drinks (1) dungeon stocking (1) encumbrance (1) energy drain (1) fairy tales (1) familiars (1) fish (1) fishing (1) flaws (1) foibles (1) followers (1) foodways (1) fountains (1) furniture (1) future campaigns (1) game jams (1) garlic (1) gary gygax (1) gauntlets (1) gloves (1) grimoires (1) habits (1) hacks (1) hallways (1) hats (1) helmets (1) hexagons (1) hints (1) horses (1) how tables (1) identification (1) ingredients (1) initiative (1) itch.io (1) jewelry (1) keys (1) knacks (1) lore (1) magic research (1) magic words (1) magical items (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) miens (1) miniatures (1) mishaps (1) modern (1) motivations (1) mules (1) new spells (1) obituaries (1) omens (1) overland travel (1) overloaded encounter die (1) percepts (1) perchance (1) perdition (1) pets (1) pits (1) places (1) planes (1) player characters (1) poisons (1) pools (1) portals (1) pouches (1) procedures (1) process (1) projects (1) protection scrolls (1) purses (1) puzzles (1) quests (1) reaction rolls (1) religions (1) reputation (1) rests (1) rituals (1) rolemaster (1) ropes (1) ruminations (1) seafood (1) secret doors (1) shields (1) shoes (1) shopping (1) smells (1) software (1) song tables (1) sounds (1) special attacks (1) specials (1) spell casting (1) spoor (1) springs (1) statues (1) stocking (1) subsystems (1) surprise (1) swords (1) table talk (1) task resolution (1) terrain (1) the middle road (1) thief (1) thieves (1) timekeeping (1) tinkering (1) traces (1) tracks (1) traits (1) treasures (1) trees (1) turn undead (1) venoms (1) vignettes (1) voronoi (1) waterskins (1) weather (1) where tables (1) wizards (1) xp (1) ynn (1)

Blog Archive