Tuesday, March 2, 2021

d100 Jewelry Generator

I always tend to try to apply a little additional detail to treasures I place. Nothing pleases me more than seeing a Player wrestle with a difficult decision between pawning or proudly sporting an interesting adornment. I find that adding a smidgen of embellishment to these baubles can not only help make them more memorable, but it can sometimes help encourage these situations.

So I put together a table to help with those hanker-worthy hoards. Here are a hundred ideas for dressing up different types of jewelry and other assorted precious objects to sprinkle within those glittering heaps of treasure:

If you’d like to view some sample output, or prefer digital tools, here is an online generator I whipped up as well:

1 comment:

  1. This is awesome! I've been using another treasure generator that spits out lots of jewellery items without descriptions, and these tables have been a godsend.
    You've definitely struck the right balance on simple enough to use vs complicated enough to have many results.

    ReplyDelete

Search

Labels

d100 (192) random tables (191) tables (161) encounters (136) OSE Encounters (133) OSE (132) dnd (17) wilderness tier (16) character generation (13) monsters (13) spells (13) equipment (12) house rules (11) hexes (10) spell features (10) BECMI (9) generators (9) hex crawls (9) RC hacks and house rules (8) clerics (8) ideas (8) magic (8) magic items (8) dnd hacks (7) dungeons (7) wilderness (7) classes (5) magic users (5) rumors (5) yoon-suin (5) NPCs (4) advancement (4) backgrounds (4) character sheets (4) current campaign (4) dragons (4) mountains (4) plants (4) resources (4) reviews (4) shrines (4) team tuesday (4) 4e (3) TROIKA! (3) WHITEHACK (3) cities (3) dm (3) fourth edition (3) gear (3) goblin project (3) mentzer (3) rules cyclopedia (3) settlements (3) transcripts (3) villages (3) Elfs (2) ability scores (2) abstract combat (2) animals (2) character classes (2) community projects (2) curses (2) d&d (2) dressing (2) events (2) foraging (2) forests (2) gorgon trail (2) harry clarke (2) herbs (2) hex-describe (2) magic systems (2) magic-users (2) magical research (2) reagents (2) religion (2) saving throws (2) skills (2) spellbooks (2) tex-crawl (2) tools (2) traps (2) treasure (2) world building (2) 5e (1) Cairn (1) DR (1) Dwarfs (1) KtA (1) OSR (1) VEINS (1) adventure hooks (1) adventure seeds (1) arduin (1) armor (1) birds (1) boots (1) bows (1) breath weapons (1) buildings (1) camping (1) candace (1) cantrips (1) cards (1) cartography (1) characters (1) city crawls (1) clues (1) crowdsourcing (1) d12 (1) d66 (1) diseases (1) dolmenwood (1) doors (1) downloads (1) encumbrance (1) experience (1) fairy tales (1) familiars (1) fish (1) fishing (1) food (1) fungi (1) furniture (1) future campaigns (1) game jams (1) garlic (1) gary gygax (1) gods (1) hacks (1) hazard system (1) hexagons (1) hooks (1) horses (1) identifying (1) ingredients (1) initiative (1) itch.io (1) jewelry (1) landmarks (1) locks (1) magic words (1) magical items (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) miens (1) miniatures (1) mishaps (1) modern (1) mushrooms (1) names (1) new spells (1) obituaries (1) overland travel (1) perchance (1) perdition (1) poisons (1) potions (1) procedures (1) process (1) projects (1) puzzles (1) reaction rolls (1) rests (1) rituals (1) rolemaster (1) rooms (1) ruminations (1) scrolls (1) seafood (1) secret doors (1) shields (1) shoes (1) shopping (1) smells (1) software (1) song tables (1) sounds (1) special attacks (1) spell casting (1) subsystems (1) surprise (1) swords (1) table talk (1) task resolution (1) terrain (1) the middle road (1) thief (1) thieves (1) timekeeping (1) tinkering (1) toadstools (1) traits (1) trees (1) turn undead (1) venoms (1) vignettes (1) voronoi (1) weapons (1) weather (1) why tables (1) wizards (1) ynn (1)

Blog Archive