Those Scrolls of Protection are a type of Magic Item that fills me with fond memories. Being usable by anyone (provided they can read them aloud), they really scratch a particular itch for me: They provide the ability to put Magic and Wonder in the hands of Classes that don’t normally have the capability to tangibly access this aspect of play. An athaumic Fighter, unfurling that fluttering page of parchment to have that chance to harness some Magic occasionally is a very fun thing. I also enjoy how they generally serve as timely “bacon-savers” of the highest degree: They are an excellent example of a specific Tool, that when used in the proper circumstances, can really make a world of difference.
Sadly, the standard safeguards provided, while eminently useful, are still somewhat limited in scope in terms of what they protect against: enigmatic Elementals, leering Lycanthropes, the ubiquitous Undead, and of course the extremely handy Protection from Magic. I’ve always enjoyed sprinkling in a few more interesting and somewhat more situationally convenient ones in Hoards here and there.
Along with a Hundred new and novel circumstances, substances, or adversaries to ward against, I’ve included some Scroll Descriptions that could easily be used with other, more conventional Spell Scrolls. Given the accessible nature of Scrolls of Protection, I suppose that quite a few of my Scroll Substitutions could also be just as applicable for these as well since they are generally “single-use” items and might invoke a more “Protective Talisman” feel.
The general Rules for employment, area, and effect for them still apply (though some of these might require a bit of creative interpretation from time to time...that’s part of the fun!). These Magic Items are an excellent example of one of the few occasions I find things like “Usage Die” to be more suitable than the standard method. Rather than the Referee rolling to establish a “set” Duration in Secret, the tension of rolling every Turn to witness that defensive “Forcefield” flicker and fade is much more unpredictable and fun. The d8 or d6 is probably as high as I’d go most of the time, but for some of the things these protect against I’d potentially consider a Check taking place every Hour, or even every Day to occasionally make them truly marvelous and memorable.
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