Friday, June 3, 2022

d100 - Flaws & Foibles for More Fickle Magic

Drawbacks and Complications for Magic are something I’m fairly fond of using in my games. A useful item, with an inconvenient defect is more memorable, just as a Cursed item with just enough usefulness to hang onto can also be more fun than metagame conceits that keep it in player hands.

It is always appealing to me when one of these snags ends up being a boon with the proper creative application. Just like how my Unconventional Potions and some of my other Magic Item posts end up embellishing these creations with features that might just be a perfect key for a lock yet unknown, some of these entries might end up working in a similar fashion.

Here is a list of a hundred of these sorts of impediments and imperfections. You could even use them to garb Spells themselves, Familiars, Magic Item Creation, or other wonderous things with a little bit of creative adjustment.

No comments:

Post a Comment

Search

Labels

random tables (285) d100 (283) tables (163) encounters (141) OSE Encounters (133) OSE (132) magic items (36) dungeons (23) equipment (19) monsters (19) dnd (17) wilderness tier (17) character generation (16) magic (16) spells (15) rumors (14) wilderness (14) clerics (13) magical items (12) treasure (12) NPCs (11) gear (11) generators (11) house rules (11) spell features (11) hex crawls (10) hexes (10) BECMI (9) RC hacks and house rules (8) ideas (8) plants (8) advancement (7) dnd hacks (7) magic users (7) names (7) resources (7) adventure hooks (6) characters (6) cities (6) dressing (6) events (6) settlements (6) weapons (6) animals (5) backgrounds (5) classes (5) clues (5) curses (5) dolmenwood (5) domain tier (5) dungeon stocking (5) religion (5) set dressing (5) shrines (5) treasures (5) why tables (5) yoon-suin (5) character sheets (4) current campaign (4) dragons (4) fairy tales (4) hooks (4) mountains (4) reviews (4) stocking (4) team tuesday (4) villages (4) what tables (4) 4e (3) Elfs (3) TROIKA! (3) WHITEHACK (3) abilities (3) armor (3) cantrips (3) carousing (3) character classes (3) decoration (3) dm (3) domain (3) doors (3) dungeon dressing (3) fair folk (3) food (3) foraging (3) foreground growth (3) fourth edition (3) fungi (3) goblin project (3) hirelings (3) landmarks (3) locks (3) mentzer (3) mushrooms (3) potions (3) procedures (3) quests (3) religions (3) rules cyclopedia (3) spellbooks (3) swords (3) tells (3) tools (3) traits (3) transcripts (3) traps (3) world building (3) Cairn (2) Dwarfs (2) ability scores (2) abstract combat (2) adventures (2) backstories (2) books (2) bows (2) castles (2) character death (2) city crawls (2) community projects (2) d&d (2) death (2) deities (2) deity disfavor (2) downtime (2) experience (2) factions (2) fairy tale friday (2) fighters (2) flaws (2) flora (2) followers (2) forests (2) furniture (2) gods (2) gorgon trail (2) habits (2) harry clarke (2) hazard system (2) herbs (2) hex crawling (2) hex-describe (2) how tables (2) identification (2) identifying (2) jewelry (2) knacks (2) lore (2) magic systems (2) magic-users (2) magical research (2) miens (2) omens (2) portals (2) projects (2) puzzles (2) reaction rolls (2) reagents (2) rituals (2) rooms (2) saving throws (2) scrolls (2) shields (2) single-use items (2) skills (2) smells (2) special abilities (2) spoor (2) staffs (2) stocking tables (2) strongholds (2) superstitions (2) tex-crawl (2) thieves (2) toadstools (2) traces (2) tracks (2) wizards (2) wonders (2) 20 minute dungeons (1) 5e (1) DR (1) GLOG (1) KtA (1) NPC Party (1) OSR (1) PCs (1) Rival Adventuring Parties (1) VEINS (1) activities (1) adventure seeds (1) alcohol (1) altars (1) ammo (1) ammunition (1) arduin (1) arrows (1) artifacts (1) axes (1) backpacks (1) bags (1) balms (1) bards (1) beans (1) berries (1) birds (1) blessings (1) body art (1) bookshelves (1) boons (1) boots (1) bounties (1) breath weapons (1) buildings (1) calendars (1) campaign starters (1) camping (1) candace (1) candles (1) cards (1) cartography (1) ceremonies (1) clergy (1) cloaks (1) clothing (1) clubs (1) coins (1) cold iron (1) combat (1) complications (1) consumables (1) containers (1) corridors (1) cosmology (1) couplets (1) crossbows (1) crowdsourcing (1) customs (1) d12 (1) d36 (1) d66 (1) dances (1) deception (1) deeds (1) defenses (1) dimensions (1) discoveries (1) diseases (1) dogs (1) donkeys (1) downloads (1) drinks (1) encounter activities (1) encumbrance (1) energy drain (1) fairies (1) familiars (1) fauna (1) festivals (1) fey (1) fish (1) fishing (1) flow charts (1) foibles (1) folklore (1) foodways (1) fountains (1) friendly monsters (1) fruits (1) future campaigns (1) galmours (1) game jams (1) garlic (1) garments (1) gary gygax (1) gauntlets (1) gloves (1) grimoires (1) groups (1) gullets (1) hacks (1) hallways (1) hats (1) healing (1) helmets (1) hexagons (1) hints (1) history (1) hobbies (1) holiday (1) holidays (1) horses (1) humanoids (1) illusions (1) in medias res (1) incense (1) ingredients (1) initiative (1) insects (1) itch.io (1) keys (1) lairs (1) legends (1) limited-use items (1) lockpicks (1) maces (1) magic research (1) magic words (1) mapping (1) maps (1) meanwhiles (1) meetings (1) memes (1) mentors (1) mercenaries (1) miniatures (1) mishaps (1) modern (1) money (1) monster motivations (1) motivations (1) mules (1) mutations (1) mysteries (1) new spells (1) obituaries (1) ointments (1) overland travel (1) overloaded encounter die (1) percepts (1) perchance (1) perdition (1) pets (1) pits (1) places (1) planes (1) player characters (1) poisons (1) pools (1) pouches (1) pranks (1) priests (1) procedural flow charts (1) process (1) protection scrolls (1) purses (1) quarrels (1) raise dead (1) referee aids (1) relics (1) reputation (1) restocking (1) rests (1) resurrection (1) retainers (1) rewards (1) rings (1) roads (1) robes (1) rolemaster (1) ropes (1) rules (1) ruminations (1) saints (1) salves (1) scenery (1) seafood (1) secret doors (1) senses (1) sentient swords (1) session starters (1) shoes (1) shopping (1) side effects (1) software (1) soirées (1) song tables (1) songs (1) sounds (1) spears (1) special attacks (1) special results (1) specials (1) spell casting (1) springs (1) statues (1) stomachs (1) stories (1) streets (1) strict time keeping (1) subsystems (1) surprise (1) swanson abilities (1) swansong abilities (1) table talk (1) task resolution (1) tattoos (1) terrain (1) the middle road (1) thief (1) tieflings (1) timekeeping (1) tinkering (1) tomes (1) trees (1) turn undead (1) urban crawls (1) venoms (1) vermin (1) vignettes (1) voronoi (1) wands (1) waterskins (1) weather (1) whence tables (1) where tables (1) xp (1) ynn (1)

Blog Archive