Just as there is a Mythic Underworld and Mythic Wilds, why not also cultivate Mythic Oceans? Perhaps when one spends a bit too long aship, or adrift and lost, the Sea begins to change them. Should you find yourself in need of some rather Misfortunate Fates to befall those Adventurers who have spent far too long afloat and away from safer shores, here is a table with a Hundred Ideas. These might also serve as suitable Callous Curses from fickle Kelp Dryads, territorial Sea Hags/Whitecap Wizards, or even something spouted by swindled Cyclopes. They could also be useful as novel Nautical Drawbacks for certain Sea-Themed Magical Items.
For other tables with this sort of Ill-Fated Foreground Growth please see:
- So You Didn’t Make It Out Of The Dungeon...
- So You Didn’t Make it Out Of The Wilds...
- So You’ve Been Brought Back from the Dead...




