Thursday, May 9, 2019

These City-Dwellers Are... (d100 Table)

As a follow up to a previous post (These Village-folk Are...), not all local-color need be campestral. The exciting urban sprawl of a fantasy city can be a tempting destination post-delve to unload all that lovely lifted loot and purloined plunder. Let us breathe a little life into our Blocks & Boroughs as well:

Need a quick map? I have been enjoying experimenting with this wonderful Medieval Fantasy City Generator. I’d almost be tempted to give each of the different districts it designates a little bit of strategic embroidering as the players move between wards.

No comments:

Post a Comment

Search

Labels

d100 (159) tables (159) random tables (157) encounters (136) OSE Encounters (133) OSE (132) dnd (17) wilderness tier (14) spells (11) character generation (10) hexes (10) house rules (10) BECMI (9) hex crawls (9) spell features (9) RC hacks and house rules (8) ideas (8) monsters (8) clerics (7) dnd hacks (7) equipment (7) generators (7) magic items (6) yoon-suin (5) advancement (4) backgrounds (4) character sheets (4) classes (4) current campaign (4) mountains (4) resources (4) reviews (4) shrines (4) team tuesday (4) 4e (3) NPCs (3) TROIKA! (3) WHITEHACK (3) cities (3) dm (3) dungeons (3) fourth edition (3) goblin project (3) magic (3) mentzer (3) plants (3) rules cyclopedia (3) transcripts (3) wilderness (3) Elfs (2) ability scores (2) abstract combat (2) community projects (2) d&d (2) dragons (2) gorgon trail (2) harry clarke (2) herbs (2) hex-describe (2) magic systems (2) magic users (2) saving throws (2) skills (2) tex-crawl (2) tools (2) treasure (2) world building (2) 5e (1) DR (1) Dwarfs (1) KtA (1) OSR (1) VEINS (1) animals (1) arduin (1) armor (1) birds (1) bows (1) candace (1) cards (1) cartography (1) city crawls (1) crowdsourcing (1) d12 (1) d66 (1) dolmenwood (1) downloads (1) encumbrance (1) experience (1) familiars (1) forests (1) future campaigns (1) gary gygax (1) hacks (1) hazard system (1) hexagons (1) initiative (1) jewelry (1) landmarks (1) locks (1) magic words (1) mapping (1) maps (1) memes (1) miens (1) miniatures (1) new spells (1) obituaries (1) perdition (1) poisons (1) potions (1) procedures (1) projects (1) puzzles (1) reaction rolls (1) religion (1) rolemaster (1) ruminations (1) secret doors (1) shields (1) smells (1) software (1) sounds (1) spellbooks (1) subsystems (1) surprise (1) swords (1) task resolution (1) terrain (1) the middle road (1) thief (1) timekeeping (1) tinkering (1) traps (1) trees (1) turn undead (1) venoms (1) villages (1) voronoi (1) weapons (1) ynn (1)

Blog Archive