Insect Swarms! Reacquainting myself with how they work, these are pretty interesting Encounters. Automatic damage within an area (no Save) is fairly unusual, and I like how they largely ignore the type of Armor and just turn it into a binary “with do 2, without do 4.” The “swatting out” mechanism is also nice. I can see recycling this for all sorts of other Hazards, like entering a burning building and so forth.
Speaking of Swarms: Every year, I try to make a point to note the date that I hear the first sputterings of the Cicadas we get around here. So far, they’re running a little late, but this might be due to inimical weather. Thankfully, we’re out of the range of the coming Prime-Number (and super sinister sounding) Brood IX, but I’ve lived in areas when particularly big broods have peeked out before. What is always strange to me is how the Cicadas from different regions have almost distinctive accents. The ones I heard further North were almost more annoying (even though they were significantly less loud), just because they didn’t have the familiarity I grew up with.
Here are 3d30 Tables to cover the different modes of locomotion for this multitudinous monster:
"Persistently surging forth from a sack of moldering grain"
ReplyDeleteI can SEE it! I think I can smell it, too...
Marvellous material, as ever.