Monday, March 16, 2020

OSE Encounter Activities - Gelatinous Cube

Tremble with terror from the relentlessly encroaching Gelatinous Cube!

I was awfully surprised I was able to come up with enough for a d100 table for these Monsters (seeing as how they’re mostly just a wandering Trap with no real agency or culture), but I think my previous work on Puddings, Slimes, Oozes, and Moulds helped a bit here. The key to a memorable Cube Encounter has more to do with placing them in interesting and catchy situations (if they’re even spotted first). Although I do enjoy the visual of a bunch of indigestible metal and gems, or partially liquescent skeletons “levitating” towards the Party, that does give them away a bit, and requires a little bit of prep work to pull off well: it always helps to have some pre-generated Treasure Type V’s handy, and I might end up working on something like this down the road. I still have an old tin Index Card box where I lovingly hand-crafted several hoards of Treasure by Types back in the 80s, but nowadays I’d be just as inclined to use results from this handy Generator as a starting point (it’s a little generic naturally, so I’d spruce things up a bit 😊).

1 comment:

Search

Labels

random tables (257) d100 (255) tables (161) encounters (139) OSE Encounters (133) OSE (132) magic items (29) dungeons (21) equipment (19) dnd (17) wilderness tier (17) character generation (15) monsters (15) spells (14) magic (13) wilderness (13) rumors (12) NPCs (11) gear (11) generators (11) house rules (11) hex crawls (10) hexes (10) spell features (10) BECMI (9) clerics (9) RC hacks and house rules (8) ideas (8) advancement (7) dnd hacks (7) plants (7) resources (7) treasure (7) characters (6) magic users (6) names (6) animals (5) cities (5) classes (5) dressing (5) magical items (5) set dressing (5) settlements (5) treasures (5) weapons (5) yoon-suin (5) backgrounds (4) character sheets (4) current campaign (4) curses (4) dragons (4) dungeon stocking (4) mountains (4) reviews (4) shrines (4) team tuesday (4) 4e (3) TROIKA! (3) WHITEHACK (3) adventure hooks (3) character classes (3) clues (3) dm (3) dolmenwood (3) doors (3) events (3) foraging (3) fourth edition (3) fungi (3) goblin project (3) hirelings (3) hooks (3) landmarks (3) mentzer (3) mushrooms (3) potions (3) procedures (3) rules cyclopedia (3) spellbooks (3) tools (3) transcripts (3) traps (3) villages (3) why tables (3) world building (3) Cairn (2) Dwarfs (2) Elfs (2) ability scores (2) abstract combat (2) adventures (2) armor (2) backstories (2) books (2) cantrips (2) carousing (2) city crawls (2) community projects (2) d&d (2) decoration (2) dungeon dressing (2) experience (2) fairy tales (2) flaws (2) followers (2) food (2) forests (2) furniture (2) gods (2) gorgon trail (2) harry clarke (2) hazard system (2) herbs (2) hex crawling (2) hex-describe (2) identification (2) identifying (2) jewelry (2) locks (2) magic systems (2) magic-users (2) magical research (2) portals (2) projects (2) puzzles (2) quests (2) reagents (2) religion (2) rooms (2) saving throws (2) scrolls (2) shields (2) skills (2) staffs (2) stocking (2) stocking tables (2) swords (2) tex-crawl (2) toadstools (2) traits (2) 20 minute dungeons (1) 5e (1) DR (1) GLOG (1) KtA (1) NPC Party (1) OSR (1) PCs (1) Rival Adventuring Parties (1) VEINS (1) abilities (1) activities (1) adventure seeds (1) alcohol (1) arduin (1) axes (1) backpacks (1) bags (1) bards (1) beans (1) birds (1) blessings (1) bookshelves (1) boots (1) bounties (1) bows (1) breath weapons (1) buildings (1) calendars (1) campaign starters (1) camping (1) candace (1) candles (1) cards (1) cartography (1) character death (1) cloaks (1) clothing (1) clubs (1) coins (1) cold iron (1) complications (1) consumables (1) containers (1) corridors (1) cosmology (1) couplets (1) crowdsourcing (1) customs (1) d12 (1) d36 (1) d66 (1) death (1) defenses (1) deities (1) dimensions (1) discoveries (1) diseases (1) dogs (1) domain tier (1) donkeys (1) downloads (1) downtime (1) drinks (1) encounter activities (1) encumbrance (1) energy drain (1) factions (1) fair folk (1) fairy tale friday (1) familiars (1) fauna (1) festivals (1) fey (1) fish (1) fishing (1) flora (1) flow charts (1) foibles (1) foodways (1) foreground growth (1) fountains (1) future campaigns (1) game jams (1) garlic (1) garments (1) gary gygax (1) gauntlets (1) gloves (1) grimoires (1) habits (1) hacks (1) hallways (1) hats (1) helmets (1) hexagons (1) hints (1) holiday (1) holidays (1) horses (1) how tables (1) in medias res (1) incense (1) ingredients (1) initiative (1) insects (1) itch.io (1) keys (1) knacks (1) lairs (1) lore (1) maces (1) magic research (1) magic words (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) mercenaries (1) miens (1) miniatures (1) mishaps (1) modern (1) money (1) monster motivations (1) motivations (1) mules (1) mutations (1) new spells (1) obituaries (1) omens (1) overland travel (1) overloaded encounter die (1) percepts (1) perchance (1) perdition (1) pets (1) pits (1) places (1) planes (1) player characters (1) poisons (1) pools (1) pouches (1) procedural flow charts (1) process (1) protection scrolls (1) purses (1) raise dead (1) reaction rolls (1) referee aids (1) religions (1) reputation (1) rests (1) resurrection (1) retainers (1) rewards (1) rings (1) rituals (1) roads (1) robes (1) rolemaster (1) ropes (1) rules (1) ruminations (1) seafood (1) secret doors (1) sentient swords (1) session starters (1) shoes (1) shopping (1) side effects (1) smells (1) software (1) song tables (1) songs (1) sounds (1) spears (1) special abilities (1) special attacks (1) specials (1) spell casting (1) spoor (1) springs (1) statues (1) stories (1) streets (1) subsystems (1) surprise (1) table talk (1) task resolution (1) tells (1) terrain (1) the middle road (1) thief (1) thieves (1) tieflings (1) timekeeping (1) tinkering (1) tomes (1) traces (1) tracks (1) trees (1) turn undead (1) urban crawls (1) venoms (1) vermin (1) vignettes (1) voronoi (1) wands (1) waterskins (1) weather (1) where tables (1) wizards (1) xp (1) ynn (1)

Blog Archive