Saturday, March 14, 2020

OSE Encounter Activities - Merman

Undersea adventures can be somewhat difficult to adjudicate, but should your game find itself beneath the waves, here are one hundred Encounter Activities for any Merpersons that might swim by!

No comments:

Post a Comment

Search

Labels

d100 (213) random tables (213) tables (161) encounters (137) OSE Encounters (133) OSE (132) equipment (19) dnd (17) wilderness tier (17) magic items (16) character generation (14) spells (14) dungeons (13) monsters (13) magic (12) house rules (11) wilderness (11) gear (10) generators (10) hex crawls (10) hexes (10) spell features (10) BECMI (9) RC hacks and house rules (8) clerics (8) ideas (8) dnd hacks (7) magic users (6) NPCs (5) classes (5) dressing (5) plants (5) rumors (5) yoon-suin (5) advancement (4) backgrounds (4) character sheets (4) current campaign (4) dragons (4) mountains (4) resources (4) reviews (4) shrines (4) team tuesday (4) 4e (3) TROIKA! (3) WHITEHACK (3) animals (3) characters (3) cities (3) curses (3) dm (3) foraging (3) fourth edition (3) goblin project (3) mentzer (3) names (3) rules cyclopedia (3) set dressing (3) settlements (3) transcripts (3) traps (3) villages (3) Cairn (2) Elfs (2) ability scores (2) abstract combat (2) backstories (2) character classes (2) community projects (2) d&d (2) dolmenwood (2) doors (2) events (2) forests (2) fungi (2) gorgon trail (2) harry clarke (2) herbs (2) hex-describe (2) hirelings (2) landmarks (2) locks (2) magic systems (2) magic-users (2) magical research (2) mushrooms (2) reagents (2) religion (2) rooms (2) saving throws (2) scrolls (2) skills (2) spellbooks (2) tex-crawl (2) toadstools (2) tools (2) treasure (2) why tables (2) world building (2) 5e (1) DR (1) Dwarfs (1) GLOG (1) KtA (1) OSR (1) PCs (1) VEINS (1) adventure hooks (1) adventure seeds (1) arduin (1) armor (1) backpacks (1) bags (1) birds (1) boots (1) bows (1) breath weapons (1) buildings (1) camping (1) candace (1) cantrips (1) cards (1) cartography (1) city crawls (1) cloaks (1) clues (1) complications (1) containers (1) corridors (1) crowdsourcing (1) d12 (1) d66 (1) discoveries (1) diseases (1) donkeys (1) downloads (1) encumbrance (1) experience (1) fairy tales (1) familiars (1) fish (1) fishing (1) flaws (1) foibles (1) followers (1) food (1) fountains (1) furniture (1) future campaigns (1) game jams (1) garlic (1) gary gygax (1) gauntlets (1) gloves (1) gods (1) habits (1) hacks (1) hallways (1) hats (1) hazard system (1) helmets (1) hex crawling (1) hexagons (1) hooks (1) horses (1) how tables (1) identifying (1) ingredients (1) initiative (1) itch.io (1) jewelry (1) keys (1) magic research (1) magic words (1) magical items (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) miens (1) miniatures (1) mishaps (1) modern (1) motivations (1) mules (1) new spells (1) obituaries (1) overland travel (1) perchance (1) perdition (1) pits (1) poisons (1) pools (1) potions (1) pouches (1) procedures (1) process (1) projects (1) protection scrolls (1) purses (1) puzzles (1) reaction rolls (1) rests (1) rituals (1) rolemaster (1) ropes (1) ruminations (1) seafood (1) secret doors (1) shields (1) shoes (1) shopping (1) smells (1) software (1) song tables (1) sounds (1) special attacks (1) spell casting (1) springs (1) stocking (1) subsystems (1) surprise (1) swords (1) table talk (1) task resolution (1) terrain (1) the middle road (1) thief (1) thieves (1) timekeeping (1) tinkering (1) traits (1) trees (1) turn undead (1) venoms (1) vignettes (1) voronoi (1) waterskins (1) weapons (1) weather (1) where tables (1) wizards (1) ynn (1)

Blog Archive