Saturday, March 14, 2020

OSE Encounter Activities - Merman

Undersea adventures can be somewhat difficult to adjudicate, but should your game find itself beneath the waves, here are one hundred Encounter Activities for any Merpersons that might swim by!

No comments:

Post a Comment

Search

Labels

d100 (159) tables (159) random tables (157) encounters (136) OSE Encounters (133) OSE (132) dnd (17) wilderness tier (14) spells (11) character generation (10) hexes (10) house rules (10) BECMI (9) hex crawls (9) spell features (9) RC hacks and house rules (8) ideas (8) monsters (8) clerics (7) dnd hacks (7) equipment (7) generators (7) magic items (6) yoon-suin (5) advancement (4) backgrounds (4) character sheets (4) classes (4) current campaign (4) mountains (4) resources (4) reviews (4) shrines (4) team tuesday (4) 4e (3) NPCs (3) TROIKA! (3) WHITEHACK (3) cities (3) dm (3) dungeons (3) fourth edition (3) goblin project (3) magic (3) mentzer (3) plants (3) rules cyclopedia (3) transcripts (3) wilderness (3) Elfs (2) ability scores (2) abstract combat (2) community projects (2) d&d (2) dragons (2) gorgon trail (2) harry clarke (2) herbs (2) hex-describe (2) magic systems (2) magic users (2) saving throws (2) skills (2) tex-crawl (2) tools (2) treasure (2) world building (2) 5e (1) DR (1) Dwarfs (1) KtA (1) OSR (1) VEINS (1) animals (1) arduin (1) armor (1) birds (1) bows (1) candace (1) cards (1) cartography (1) city crawls (1) crowdsourcing (1) d12 (1) d66 (1) dolmenwood (1) downloads (1) encumbrance (1) experience (1) familiars (1) forests (1) future campaigns (1) gary gygax (1) hacks (1) hazard system (1) hexagons (1) initiative (1) jewelry (1) landmarks (1) locks (1) magic words (1) mapping (1) maps (1) memes (1) miens (1) miniatures (1) new spells (1) obituaries (1) perdition (1) poisons (1) potions (1) procedures (1) projects (1) puzzles (1) reaction rolls (1) religion (1) rolemaster (1) ruminations (1) secret doors (1) shields (1) smells (1) software (1) sounds (1) spellbooks (1) subsystems (1) surprise (1) swords (1) task resolution (1) terrain (1) the middle road (1) thief (1) timekeeping (1) tinkering (1) traps (1) trees (1) turn undead (1) venoms (1) villages (1) voronoi (1) weapons (1) ynn (1)

Blog Archive