Tuesday, March 10, 2020

OSE Encounter Activities - Hydra

One Hundred Hydra Activities! The first twenty can also be used to give your many-headed monster a little extra oomph since the mythology associated with them can sometimes make them a little bit too predictable. I tend to lean toward using them as more one-of-a-kind critters anyway.

No comments:

Post a Comment

Search

Labels

d100 (212) random tables (212) tables (161) encounters (137) OSE Encounters (133) OSE (132) equipment (19) dnd (17) wilderness tier (17) magic items (16) character generation (14) spells (14) dungeons (13) monsters (13) magic (12) house rules (11) wilderness (11) gear (10) generators (10) hex crawls (10) hexes (10) spell features (10) BECMI (9) RC hacks and house rules (8) clerics (8) ideas (8) dnd hacks (7) magic users (6) NPCs (5) classes (5) dressing (5) plants (5) rumors (5) yoon-suin (5) advancement (4) backgrounds (4) character sheets (4) current campaign (4) dragons (4) mountains (4) resources (4) reviews (4) shrines (4) team tuesday (4) 4e (3) TROIKA! (3) WHITEHACK (3) characters (3) cities (3) curses (3) dm (3) foraging (3) fourth edition (3) goblin project (3) mentzer (3) rules cyclopedia (3) set dressing (3) settlements (3) transcripts (3) traps (3) villages (3) Cairn (2) Elfs (2) ability scores (2) abstract combat (2) animals (2) backstories (2) character classes (2) community projects (2) d&d (2) dolmenwood (2) doors (2) events (2) forests (2) fungi (2) gorgon trail (2) harry clarke (2) herbs (2) hex-describe (2) hirelings (2) landmarks (2) locks (2) magic systems (2) magic-users (2) magical research (2) mushrooms (2) names (2) reagents (2) religion (2) rooms (2) saving throws (2) scrolls (2) skills (2) spellbooks (2) tex-crawl (2) toadstools (2) tools (2) treasure (2) why tables (2) world building (2) 5e (1) DR (1) Dwarfs (1) GLOG (1) KtA (1) OSR (1) PCs (1) VEINS (1) adventure hooks (1) adventure seeds (1) arduin (1) armor (1) backpacks (1) bags (1) birds (1) boots (1) bows (1) breath weapons (1) buildings (1) camping (1) candace (1) cantrips (1) cards (1) cartography (1) city crawls (1) cloaks (1) clues (1) complications (1) containers (1) corridors (1) crowdsourcing (1) d12 (1) d66 (1) discoveries (1) diseases (1) downloads (1) encumbrance (1) experience (1) fairy tales (1) familiars (1) fish (1) fishing (1) flaws (1) foibles (1) followers (1) food (1) fountains (1) furniture (1) future campaigns (1) game jams (1) garlic (1) gary gygax (1) gauntlets (1) gloves (1) gods (1) habits (1) hacks (1) hallways (1) hats (1) hazard system (1) helmets (1) hex crawling (1) hexagons (1) hooks (1) horses (1) how tables (1) identifying (1) ingredients (1) initiative (1) itch.io (1) jewelry (1) keys (1) magic research (1) magic words (1) magical items (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) miens (1) miniatures (1) mishaps (1) modern (1) motivations (1) new spells (1) obituaries (1) overland travel (1) perchance (1) perdition (1) pits (1) poisons (1) pools (1) potions (1) pouches (1) procedures (1) process (1) projects (1) protection scrolls (1) purses (1) puzzles (1) reaction rolls (1) rests (1) rituals (1) rolemaster (1) ropes (1) ruminations (1) seafood (1) secret doors (1) shields (1) shoes (1) shopping (1) smells (1) software (1) song tables (1) sounds (1) special attacks (1) spell casting (1) springs (1) stocking (1) subsystems (1) surprise (1) swords (1) table talk (1) task resolution (1) terrain (1) the middle road (1) thief (1) thieves (1) timekeeping (1) tinkering (1) traits (1) trees (1) turn undead (1) venoms (1) vignettes (1) voronoi (1) waterskins (1) weapons (1) weather (1) where tables (1) wizards (1) ynn (1)

Blog Archive