Thursday, April 9, 2020

OSE Encounter Activities - Elephant

Here we have a d100 Encounter Activity Table for Elephants, yet another one of the real-world animals present in the Monster List in B/X and OSE.

As with Camels previously, possessing this many ways to embellish your Player's brushes with Pachyderms may only be situationally serviceable, but it might see some use in certain campaigns.

No comments:

Post a Comment

Search

Labels

random tables (219) d100 (218) tables (161) encounters (137) OSE Encounters (133) OSE (132) equipment (19) magic items (19) dnd (17) wilderness tier (17) character generation (14) dungeons (14) spells (14) monsters (13) magic (12) wilderness (12) generators (11) house rules (11) gear (10) hex crawls (10) hexes (10) spell features (10) BECMI (9) clerics (9) RC hacks and house rules (8) ideas (8) dnd hacks (7) magic users (6) rumors (6) NPCs (5) advancement (5) classes (5) dressing (5) plants (5) yoon-suin (5) animals (4) backgrounds (4) character sheets (4) current campaign (4) dragons (4) mountains (4) names (4) resources (4) reviews (4) set dressing (4) shrines (4) team tuesday (4) 4e (3) TROIKA! (3) WHITEHACK (3) characters (3) cities (3) curses (3) dm (3) events (3) foraging (3) fourth edition (3) goblin project (3) landmarks (3) mentzer (3) rules cyclopedia (3) settlements (3) transcripts (3) traps (3) treasure (3) villages (3) Cairn (2) Elfs (2) ability scores (2) abstract combat (2) armor (2) backstories (2) character classes (2) clues (2) community projects (2) d&d (2) dolmenwood (2) doors (2) experience (2) forests (2) fungi (2) gods (2) gorgon trail (2) harry clarke (2) herbs (2) hex-describe (2) hirelings (2) identifying (2) locks (2) magic systems (2) magic-users (2) magical research (2) mushrooms (2) reagents (2) religion (2) rooms (2) saving throws (2) scrolls (2) skills (2) spellbooks (2) tex-crawl (2) toadstools (2) tools (2) weapons (2) why tables (2) world building (2) 5e (1) DR (1) Dwarfs (1) GLOG (1) KtA (1) OSR (1) PCs (1) VEINS (1) adventure hooks (1) adventure seeds (1) arduin (1) backpacks (1) bags (1) birds (1) boots (1) bows (1) breath weapons (1) buildings (1) camping (1) candace (1) cantrips (1) cards (1) carousing (1) cartography (1) city crawls (1) cloaks (1) cold iron (1) complications (1) containers (1) corridors (1) crowdsourcing (1) d12 (1) d66 (1) deities (1) discoveries (1) diseases (1) dogs (1) donkeys (1) downloads (1) downtime (1) dungeon stocking (1) encumbrance (1) fairy tales (1) familiars (1) fish (1) fishing (1) flaws (1) foibles (1) followers (1) food (1) fountains (1) furniture (1) future campaigns (1) game jams (1) garlic (1) gary gygax (1) gauntlets (1) gloves (1) habits (1) hacks (1) hallways (1) hats (1) hazard system (1) helmets (1) hex crawling (1) hexagons (1) hints (1) hooks (1) horses (1) how tables (1) identification (1) ingredients (1) initiative (1) itch.io (1) jewelry (1) keys (1) lore (1) magic research (1) magic words (1) magical items (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) miens (1) miniatures (1) mishaps (1) modern (1) motivations (1) mules (1) new spells (1) obituaries (1) overland travel (1) perchance (1) perdition (1) pets (1) pits (1) player characters (1) poisons (1) pools (1) potions (1) pouches (1) procedures (1) process (1) projects (1) protection scrolls (1) purses (1) puzzles (1) reaction rolls (1) religions (1) rests (1) rituals (1) rolemaster (1) ropes (1) ruminations (1) seafood (1) secret doors (1) shields (1) shoes (1) shopping (1) smells (1) software (1) song tables (1) sounds (1) special attacks (1) specials (1) spell casting (1) springs (1) statues (1) stocking (1) subsystems (1) surprise (1) swords (1) table talk (1) task resolution (1) terrain (1) the middle road (1) thief (1) thieves (1) timekeeping (1) tinkering (1) traits (1) trees (1) turn undead (1) venoms (1) vignettes (1) voronoi (1) waterskins (1) weather (1) where tables (1) wizards (1) xp (1) ynn (1)

Blog Archive