Wednesday, April 29, 2020

OSE Encounter Activities - Unicorn

I tend to make Unicorns exceeding difficult to stumble across in order to preserve a sense of wonder. It’s fun to have something almost mythical even in a world with Dragons and Magic, and they’re often only inferred or intimated even when they do show up in Random Encounters. It’s very rare that the average party would meet their rigorous criteria for actually deigning to reveal themselves, but they’re extremely likely to watch the party closely. until they leave the area. Peppering descriptions with that unnerving sense of being “watched” can really ratchet up the tension in Wilderness Exploration.

I do make them somewhat of a MacGuffin. They can cure just about any ailment, including the ones with more Supernatural origins. They can restore XP lost to Level Drain, and potentially even Raise the Worthy Dead. This makes them the object of Quests and locating and convincing one to assist is a great source of Adventure.

So, on the odd chance the Characters are fortunate enough to come across one, here are one hundred Encounter Activities that might make them more interesting than just trotting around.

No comments:

Post a Comment

Search

Labels

random tables (232) d100 (231) tables (161) encounters (138) OSE Encounters (133) OSE (132) magic items (22) equipment (19) dnd (17) wilderness tier (17) dungeons (15) character generation (14) monsters (14) spells (14) magic (13) wilderness (13) generators (11) house rules (11) gear (10) hex crawls (10) hexes (10) rumors (10) spell features (10) BECMI (9) clerics (9) RC hacks and house rules (8) ideas (8) advancement (7) dnd hacks (7) NPCs (6) magic users (6) classes (5) dressing (5) names (5) plants (5) resources (5) treasure (5) yoon-suin (5) animals (4) backgrounds (4) character sheets (4) characters (4) cities (4) current campaign (4) curses (4) dragons (4) mountains (4) reviews (4) set dressing (4) settlements (4) shrines (4) team tuesday (4) 4e (3) TROIKA! (3) WHITEHACK (3) character classes (3) clues (3) dm (3) events (3) foraging (3) fourth edition (3) goblin project (3) landmarks (3) mentzer (3) potions (3) rules cyclopedia (3) spellbooks (3) transcripts (3) traps (3) villages (3) why tables (3) world building (3) Cairn (2) Dwarfs (2) Elfs (2) ability scores (2) abstract combat (2) adventure hooks (2) armor (2) backstories (2) cantrips (2) carousing (2) community projects (2) d&d (2) dolmenwood (2) doors (2) experience (2) food (2) forests (2) fungi (2) gods (2) gorgon trail (2) harry clarke (2) hazard system (2) herbs (2) hex crawling (2) hex-describe (2) hirelings (2) hooks (2) identification (2) identifying (2) locks (2) magic systems (2) magic-users (2) magical items (2) magical research (2) mushrooms (2) reagents (2) religion (2) rooms (2) saving throws (2) scrolls (2) skills (2) tex-crawl (2) toadstools (2) tools (2) weapons (2) 5e (1) DR (1) GLOG (1) KtA (1) OSR (1) PCs (1) VEINS (1) abilities (1) adventure seeds (1) alcohol (1) arduin (1) backpacks (1) bags (1) bards (1) birds (1) blessings (1) books (1) boots (1) bows (1) breath weapons (1) buildings (1) camping (1) candace (1) cards (1) cartography (1) city crawls (1) cloaks (1) clothing (1) cold iron (1) complications (1) containers (1) corridors (1) cosmology (1) couplets (1) crowdsourcing (1) d12 (1) d66 (1) deities (1) dimensions (1) discoveries (1) diseases (1) dogs (1) donkeys (1) downloads (1) downtime (1) drinks (1) dungeon stocking (1) encumbrance (1) energy drain (1) fairy tales (1) familiars (1) fish (1) fishing (1) flaws (1) foibles (1) followers (1) foodways (1) foreground growth (1) fountains (1) furniture (1) future campaigns (1) game jams (1) garlic (1) garments (1) gary gygax (1) gauntlets (1) gloves (1) grimoires (1) habits (1) hacks (1) hallways (1) hats (1) helmets (1) hexagons (1) hints (1) horses (1) how tables (1) ingredients (1) initiative (1) itch.io (1) jewelry (1) keys (1) knacks (1) lore (1) magic research (1) magic words (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) miens (1) miniatures (1) mishaps (1) modern (1) motivations (1) mules (1) new spells (1) obituaries (1) omens (1) overland travel (1) overloaded encounter die (1) percepts (1) perchance (1) perdition (1) pets (1) pits (1) places (1) planes (1) player characters (1) poisons (1) pools (1) portals (1) pouches (1) procedures (1) process (1) projects (1) protection scrolls (1) purses (1) puzzles (1) quests (1) reaction rolls (1) religions (1) reputation (1) rests (1) rituals (1) robes (1) rolemaster (1) ropes (1) ruminations (1) seafood (1) secret doors (1) shields (1) shoes (1) shopping (1) smells (1) software (1) song tables (1) songs (1) sounds (1) special attacks (1) specials (1) spell casting (1) spoor (1) springs (1) staffs (1) statues (1) stocking (1) stories (1) subsystems (1) surprise (1) swords (1) table talk (1) task resolution (1) tells (1) terrain (1) the middle road (1) thief (1) thieves (1) timekeeping (1) tinkering (1) traces (1) tracks (1) traits (1) treasures (1) trees (1) turn undead (1) venoms (1) vignettes (1) voronoi (1) wands (1) waterskins (1) weather (1) where tables (1) wizards (1) xp (1) ynn (1)

Blog Archive