Monday, April 20, 2020

OSE Encounter Activities - Troglodyte

Today’s table is for Troglodytes. I usually use these malodorous Monsters in dungeons and deep underground caverns (with their relatives, the Lizard Man more likely to be found in Swamps and on the surface). I’ve always enjoyed the trope of a once great and powerful Saurian Civilization where Lizard-based lifeforms ruled the world, and these creatures can represent the degenerate remnants of these once mighty kingdoms (along with Ophidians, Naga, and of course the various Dinosaurs).

Should you need some inspiration for describing the pungent bouquet brought about by their musky secretions, I highly recommend giving a glance to the Bad and Ugly columns of my Three Hundred Smells & Scents table.

No comments:

Post a Comment

Search

Labels

random tables (267) d100 (265) tables (161) encounters (139) OSE Encounters (133) OSE (132) magic items (32) dungeons (22) equipment (19) dnd (17) monsters (17) wilderness tier (17) character generation (15) spells (14) wilderness (14) magic (13) rumors (13) NPCs (11) clerics (11) gear (11) generators (11) house rules (11) hex crawls (10) hexes (10) spell features (10) BECMI (9) RC hacks and house rules (8) ideas (8) magical items (8) plants (8) treasure (8) advancement (7) dnd hacks (7) resources (7) characters (6) dressing (6) events (6) magic users (6) names (6) adventure hooks (5) animals (5) cities (5) classes (5) dungeon stocking (5) set dressing (5) settlements (5) shrines (5) treasures (5) weapons (5) yoon-suin (5) backgrounds (4) character sheets (4) clues (4) current campaign (4) curses (4) domain tier (4) dragons (4) mountains (4) religion (4) reviews (4) team tuesday (4) 4e (3) TROIKA! (3) WHITEHACK (3) carousing (3) character classes (3) dm (3) dolmenwood (3) domain (3) doors (3) dungeon dressing (3) food (3) foraging (3) fourth edition (3) fungi (3) goblin project (3) hirelings (3) hooks (3) landmarks (3) mentzer (3) mushrooms (3) potions (3) procedures (3) quests (3) rules cyclopedia (3) spellbooks (3) tools (3) transcripts (3) traps (3) villages (3) why tables (3) world building (3) Cairn (2) Dwarfs (2) Elfs (2) ability scores (2) abstract combat (2) adventures (2) armor (2) backstories (2) books (2) bows (2) cantrips (2) castles (2) city crawls (2) community projects (2) d&d (2) decoration (2) downtime (2) experience (2) fairy tales (2) flaws (2) flora (2) followers (2) forests (2) furniture (2) gods (2) gorgon trail (2) harry clarke (2) hazard system (2) herbs (2) hex crawling (2) hex-describe (2) how tables (2) identification (2) identifying (2) jewelry (2) locks (2) magic systems (2) magic-users (2) magical research (2) omens (2) portals (2) projects (2) puzzles (2) reagents (2) rooms (2) saving throws (2) scrolls (2) shields (2) skills (2) smells (2) spoor (2) staffs (2) stocking (2) stocking tables (2) strongholds (2) swords (2) tells (2) tex-crawl (2) toadstools (2) traces (2) tracks (2) traits (2) 20 minute dungeons (1) 5e (1) DR (1) GLOG (1) KtA (1) NPC Party (1) OSR (1) PCs (1) Rival Adventuring Parties (1) VEINS (1) abilities (1) activities (1) adventure seeds (1) alcohol (1) altars (1) ammo (1) ammunition (1) arduin (1) arrows (1) artifacts (1) axes (1) backpacks (1) bags (1) bards (1) beans (1) berries (1) birds (1) blessings (1) bookshelves (1) boots (1) bounties (1) breath weapons (1) buildings (1) calendars (1) campaign starters (1) camping (1) candace (1) candles (1) cards (1) cartography (1) character death (1) clergy (1) cloaks (1) clothing (1) clubs (1) coins (1) cold iron (1) complications (1) consumables (1) containers (1) corridors (1) cosmology (1) couplets (1) crossbows (1) crowdsourcing (1) customs (1) d12 (1) d36 (1) d66 (1) dances (1) death (1) deeds (1) defenses (1) deities (1) deity disfavor (1) dimensions (1) discoveries (1) diseases (1) dogs (1) donkeys (1) downloads (1) drinks (1) encounter activities (1) encumbrance (1) energy drain (1) factions (1) fair folk (1) fairy tale friday (1) familiars (1) fauna (1) festivals (1) fey (1) fish (1) fishing (1) flow charts (1) foibles (1) foodways (1) foreground growth (1) fountains (1) fruits (1) future campaigns (1) game jams (1) garlic (1) garments (1) gary gygax (1) gauntlets (1) gloves (1) grimoires (1) habits (1) hacks (1) hallways (1) hats (1) helmets (1) hexagons (1) hints (1) holiday (1) holidays (1) horses (1) in medias res (1) incense (1) ingredients (1) initiative (1) insects (1) itch.io (1) keys (1) knacks (1) lairs (1) legends (1) lore (1) maces (1) magic research (1) magic words (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) mercenaries (1) miens (1) miniatures (1) mishaps (1) modern (1) money (1) monster motivations (1) motivations (1) mules (1) mutations (1) new spells (1) obituaries (1) overland travel (1) overloaded encounter die (1) percepts (1) perchance (1) perdition (1) pets (1) pits (1) places (1) planes (1) player characters (1) poisons (1) pools (1) pouches (1) priests (1) procedural flow charts (1) process (1) protection scrolls (1) purses (1) quarrels (1) raise dead (1) reaction rolls (1) referee aids (1) religions (1) reputation (1) rests (1) resurrection (1) retainers (1) rewards (1) rings (1) rituals (1) roads (1) robes (1) rolemaster (1) ropes (1) rules (1) ruminations (1) seafood (1) secret doors (1) senses (1) sentient swords (1) session starters (1) shoes (1) shopping (1) side effects (1) single-use items (1) software (1) soirées (1) song tables (1) songs (1) sounds (1) spears (1) special abilities (1) special attacks (1) special results (1) specials (1) spell casting (1) springs (1) statues (1) stories (1) streets (1) subsystems (1) superstitions (1) surprise (1) table talk (1) task resolution (1) terrain (1) the middle road (1) thief (1) thieves (1) tieflings (1) timekeeping (1) tinkering (1) tomes (1) trees (1) turn undead (1) urban crawls (1) venoms (1) vermin (1) vignettes (1) voronoi (1) wands (1) waterskins (1) weather (1) whence tables (1) where tables (1) wizards (1) xp (1) ynn (1)

Blog Archive