Thursday, June 4, 2020

OSE Encounter Activities - Minotaur

The Minotaur!

Remember: These Monsters are some of the few that get their own Language, and therefore probably benefit greatly by having a culture (they also make an appearance on one of the Reincarnation Subtables!). Their penchant for Mazes/Labyrinths, while present in the description, is left largely vague in reason, but I tend to like to make them architects.

No comments:

Post a Comment

Search

Labels

d100 (205) random tables (205) tables (161) encounters (137) OSE Encounters (133) OSE (132) dnd (17) wilderness tier (17) equipment (16) character generation (14) spells (14) magic items (13) monsters (13) dungeons (11) house rules (11) magic (11) generators (10) hex crawls (10) hexes (10) spell features (10) BECMI (9) wilderness (9) RC hacks and house rules (8) clerics (8) ideas (8) dnd hacks (7) gear (7) magic users (6) classes (5) plants (5) rumors (5) yoon-suin (5) NPCs (4) advancement (4) backgrounds (4) character sheets (4) current campaign (4) dragons (4) mountains (4) resources (4) reviews (4) shrines (4) team tuesday (4) 4e (3) TROIKA! (3) WHITEHACK (3) characters (3) cities (3) dm (3) dressing (3) foraging (3) fourth edition (3) goblin project (3) mentzer (3) rules cyclopedia (3) set dressing (3) settlements (3) transcripts (3) traps (3) villages (3) Cairn (2) Elfs (2) ability scores (2) abstract combat (2) animals (2) backstories (2) character classes (2) community projects (2) curses (2) d&d (2) dolmenwood (2) doors (2) events (2) forests (2) fungi (2) gorgon trail (2) harry clarke (2) herbs (2) hex-describe (2) landmarks (2) locks (2) magic systems (2) magic-users (2) magical research (2) mushrooms (2) names (2) reagents (2) religion (2) rooms (2) saving throws (2) scrolls (2) skills (2) spellbooks (2) tex-crawl (2) toadstools (2) tools (2) treasure (2) why tables (2) world building (2) 5e (1) DR (1) Dwarfs (1) GLOG (1) KtA (1) OSR (1) PCs (1) VEINS (1) adventure hooks (1) adventure seeds (1) arduin (1) armor (1) birds (1) boots (1) bows (1) breath weapons (1) buildings (1) camping (1) candace (1) cantrips (1) cards (1) cartography (1) city crawls (1) cloaks (1) clues (1) complications (1) crowdsourcing (1) d12 (1) d66 (1) discoveries (1) diseases (1) downloads (1) encumbrance (1) experience (1) fairy tales (1) familiars (1) fish (1) fishing (1) flaws (1) food (1) furniture (1) future campaigns (1) game jams (1) garlic (1) gary gygax (1) gauntlets (1) gloves (1) gods (1) hacks (1) hats (1) hazard system (1) helmets (1) hexagons (1) hirelings (1) hooks (1) horses (1) how tables (1) identifying (1) ingredients (1) initiative (1) itch.io (1) jewelry (1) keys (1) magic research (1) magic words (1) magical items (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) miens (1) miniatures (1) mishaps (1) modern (1) motivations (1) new spells (1) obituaries (1) overland travel (1) perchance (1) perdition (1) pits (1) poisons (1) potions (1) procedures (1) process (1) projects (1) protection scrolls (1) puzzles (1) reaction rolls (1) rests (1) rituals (1) rolemaster (1) ruminations (1) seafood (1) secret doors (1) shields (1) shoes (1) shopping (1) smells (1) software (1) song tables (1) sounds (1) special attacks (1) spell casting (1) stocking (1) subsystems (1) surprise (1) swords (1) table talk (1) task resolution (1) terrain (1) the middle road (1) thief (1) thieves (1) timekeeping (1) tinkering (1) traits (1) trees (1) turn undead (1) venoms (1) vignettes (1) voronoi (1) weapons (1) weather (1) where tables (1) wizards (1) ynn (1)

Blog Archive