Thursday, February 13, 2020

OSE Encounter Activities - Caecilia (d100)

I think this just might be our first B/X-specific beastie! I can’t say that I’ve ever really used a Caecilia in a game, which is a darn shame. They seem that they’d work exceedingly well for Wilderness Tier adventures not ready for the challenge of the puissant Purple Worm. Or better yet: They could make excellent ersatz Graboids à la the film Tremors, or you can always build less pop-culturally on things like the legend of the Lambton Worm.

They can also serve as a significant threat to a cherished base of operations, a way to generate slithering shortcuts between different levels in a dungeon delve, and of course a means of generating the evergreen fun of the post-combat stomach searching performed by savvy players. Littering dank darkened hallways with the occasional huge, wiry wormcast or having them erupt from the earth following a particularly heavy rain sounds lovely too.

For their one-hundred entries, I’ve departed a bit by placing some special items among the initial thirty. These can serve as interesting discoveries in the gullets of defeated Caceilia by simply using a d30 in addition to providing a little insight into what the critter may have been up to recently.

I’m likely going to leap over Camels for now and bumble straight into Carcass Crawlers. I have some ideas for handling some of the Herd/Livestock animals a little later.

No comments:

Post a Comment

Search

Labels

random tables (242) d100 (241) tables (161) encounters (138) OSE Encounters (133) OSE (132) magic items (24) equipment (19) dnd (17) dungeons (17) wilderness tier (17) character generation (15) monsters (14) spells (14) magic (13) wilderness (13) rumors (12) generators (11) house rules (11) gear (10) hex crawls (10) hexes (10) spell features (10) BECMI (9) clerics (9) RC hacks and house rules (8) ideas (8) NPCs (7) advancement (7) dnd hacks (7) magic users (6) names (6) treasure (6) characters (5) cities (5) classes (5) dressing (5) plants (5) resources (5) set dressing (5) yoon-suin (5) animals (4) backgrounds (4) character sheets (4) current campaign (4) curses (4) dragons (4) mountains (4) reviews (4) settlements (4) shrines (4) team tuesday (4) treasures (4) 4e (3) TROIKA! (3) WHITEHACK (3) adventure hooks (3) character classes (3) clues (3) dm (3) dolmenwood (3) events (3) foraging (3) fourth edition (3) goblin project (3) hooks (3) landmarks (3) magical items (3) mentzer (3) potions (3) rules cyclopedia (3) spellbooks (3) transcripts (3) traps (3) villages (3) weapons (3) why tables (3) world building (3) Cairn (2) Dwarfs (2) Elfs (2) ability scores (2) abstract combat (2) adventures (2) armor (2) backstories (2) books (2) cantrips (2) carousing (2) city crawls (2) community projects (2) d&d (2) doors (2) dungeon stocking (2) experience (2) food (2) forests (2) fungi (2) furniture (2) gods (2) gorgon trail (2) harry clarke (2) hazard system (2) herbs (2) hex crawling (2) hex-describe (2) hirelings (2) identification (2) identifying (2) jewelry (2) locks (2) magic systems (2) magic-users (2) magical research (2) mushrooms (2) projects (2) quests (2) reagents (2) religion (2) rooms (2) saving throws (2) scrolls (2) skills (2) tex-crawl (2) toadstools (2) tools (2) traits (2) 20 minute dungeons (1) 5e (1) DR (1) GLOG (1) KtA (1) OSR (1) PCs (1) VEINS (1) abilities (1) adventure seeds (1) alcohol (1) arduin (1) backpacks (1) bags (1) bards (1) birds (1) blessings (1) bookshelves (1) boots (1) bounties (1) bows (1) breath weapons (1) buildings (1) campaign starters (1) camping (1) candace (1) cards (1) cartography (1) character death (1) cloaks (1) clothing (1) coins (1) cold iron (1) complications (1) containers (1) corridors (1) cosmology (1) couplets (1) crowdsourcing (1) d12 (1) d66 (1) death (1) decoration (1) deities (1) dimensions (1) discoveries (1) diseases (1) dogs (1) donkeys (1) downloads (1) downtime (1) drinks (1) encumbrance (1) energy drain (1) fair folk (1) fairy tales (1) familiars (1) fey (1) fish (1) fishing (1) flaws (1) foibles (1) followers (1) foodways (1) foreground growth (1) fountains (1) future campaigns (1) game jams (1) garlic (1) garments (1) gary gygax (1) gauntlets (1) gloves (1) grimoires (1) habits (1) hacks (1) hallways (1) hats (1) helmets (1) hexagons (1) hints (1) horses (1) how tables (1) in medias res (1) ingredients (1) initiative (1) itch.io (1) keys (1) knacks (1) lairs (1) lore (1) magic research (1) magic words (1) mapping (1) maps (1) meetings (1) memes (1) mentors (1) miens (1) miniatures (1) mishaps (1) modern (1) money (1) monster motivations (1) motivations (1) mules (1) mutations (1) new spells (1) obituaries (1) omens (1) overland travel (1) overloaded encounter die (1) percepts (1) perchance (1) perdition (1) pets (1) pits (1) places (1) planes (1) player characters (1) poisons (1) pools (1) portals (1) pouches (1) procedures (1) process (1) protection scrolls (1) purses (1) puzzles (1) raise dead (1) reaction rolls (1) religions (1) reputation (1) rests (1) resurrection (1) rewards (1) rings (1) rituals (1) roads (1) robes (1) rolemaster (1) ropes (1) ruminations (1) seafood (1) secret doors (1) session starters (1) shields (1) shoes (1) shopping (1) side effects (1) smells (1) software (1) song tables (1) songs (1) sounds (1) spears (1) special attacks (1) specials (1) spell casting (1) spoor (1) springs (1) staffs (1) statues (1) stocking (1) stories (1) streets (1) subsystems (1) surprise (1) swords (1) table talk (1) task resolution (1) tells (1) terrain (1) the middle road (1) thief (1) thieves (1) tieflings (1) timekeeping (1) tinkering (1) tomes (1) traces (1) tracks (1) trees (1) turn undead (1) urban crawls (1) venoms (1) vignettes (1) voronoi (1) wands (1) waterskins (1) weather (1) where tables (1) wizards (1) xp (1) ynn (1)

Blog Archive