Friday, February 28, 2020

OSE Encounter Activities - Skeleton

To celebrate the completion of a quarter of the monsters, I decided to skip around a little bit for a change of pace. Here are one hundred Encounter Activities for some more first-level fodder favorites: Skeletons!

I’m unabashedly addicted to making my Skeletons a little more stop-motion Harryhausen at every available opportunity. Sometimes I’ll surprise Players by giving one or all of them an X in 6 chance to simply re-animate until completely annihilated in a more creative fashion than banal bashing. The occasional relentless and indefatigable “Living Skeleton” is always a rattling revelation. I also enjoy how perplexing and unsettling it can be to portray these low-level Undead as eternally trapped and idling away endless hours parodying the activities they performed in life. One can finely tune the level of fright they incite, though these days with the over-saturation of Halloween decorations, it is a little more challenging to make confronting our osseous remains truly chilling. Curiously, I’ve found that humanizing them in ways that go unexplained can actually help leaven an otherwise lusterless encounter with a bit more horror and dread.

1 comment:

Labels

tables (149) d100 (148) random tables (145) encounters (135) OSE Encounters (133) OSE (132) dnd (17) wilderness tier (11) spells (10) BECMI (9) character generation (9) house rules (9) ideas (8) spell features (8) RC hacks and house rules (7) dnd hacks (7) hex crawls (7) hexes (7) monsters (7) generators (6) clerics (5) yoon-suin (5) advancement (4) backgrounds (4) classes (4) current campaign (4) equipment (4) resources (4) reviews (4) shrines (4) team tuesday (4) 4e (3) NPCs (3) TROIKA! (3) WHITEHACK (3) character sheets (3) dm (3) fourth edition (3) goblin project (3) magic items (3) mentzer (3) plants (3) rules cyclopedia (3) Elfs (2) ability scores (2) abstract combat (2) cities (2) community projects (2) d&d (2) dragons (2) dungeons (2) gorgon trail (2) harry clarke (2) herbs (2) hex-describe (2) magic (2) magic systems (2) skills (2) tex-crawl (2) transcripts (2) world building (2) 5e (1) DR (1) Dwarfs (1) KtA (1) OSR (1) VEINS (1) arduin (1) armor (1) candace (1) cards (1) cartography (1) crowdsourcing (1) dolmenwood (1) downloads (1) experience (1) forests (1) future campaigns (1) gary gygax (1) hacks (1) hazard system (1) hexagons (1) initiative (1) magic users (1) magic words (1) maps (1) memes (1) miniatures (1) mountains (1) new spells (1) obituaries (1) perdition (1) potions (1) procedures (1) projects (1) puzzles (1) rolemaster (1) ruminations (1) saving throws (1) secret doors (1) smells (1) software (1) sounds (1) subsystems (1) surprise (1) swords (1) the middle road (1) timekeeping (1) tinkering (1) traps (1) treasure (1) trees (1) villages (1) ynn (1)

Blog Archive