Friday, February 14, 2020

OSE Encounter Activities - Carcass Crawler (d100)

The Carcass Crawler. Eight (8) attacks! Eight (8) Saving throws versus paralysis! 2d4 turns of not doing much on an increasingly likely fail, other than potentially being eaten somehow of course…the rules aren’t really clear on how it ends up actually damaging it’s victims, so perhaps this is really just an excruciatingly drawn out “Save or Die” after all.

Big pushover that I am, I usually rule that they’ll try to drag the tastiest (completely subjective) target somewhere safe to eat, somewhat reducing the chances for a TPK. If I were truly evil, I’d emphasize how they actually prefer their food to be ripe, rank, and rotten, so they typically just re-sting the paralyzed party every so often until it dies of starvation. Then after a suitable amount of decay sets in, they dig in. Gross stuff!

I vaguely recall one of these (well, it’s precursor) having an appearance in one of the starter dungeons in the Mentzer Basic Set? They are a pretty brutal lesson on risk management for players just embarking on adventure. Was there a Deus ex Machina built in? I gotta go dig that up now…

Interestingly, as this is our first IP dodging critter: I don’t think my players have ever called them by their “name” (official or otherwise). I’ve heard them called “Stun Grubs,” “Creepy Crawlies,” “Corpse Eaters,” “Those nasty Dungeon Bugs,” and all sorts of other evocative, experientially generated names. Something to consider if the names of things troubles you: Things have more meaning when they’re named by the players, and one simple way to preserve the mystery of a Monster and the thrill of discovery is to refrain from calling it by its name. A good description should get their brains bubbling with something to call it as a shorthand soon enough.

Here's a hundred little vignettes to choose from when these nasty little beasties decide to show their jelly-fish faces:

1 comment:

Search

Labels

random tables (285) d100 (283) tables (163) encounters (141) OSE Encounters (133) OSE (132) magic items (36) dungeons (23) equipment (19) monsters (19) dnd (17) wilderness tier (17) character generation (16) magic (16) spells (15) rumors (14) wilderness (14) clerics (13) magical items (12) treasure (12) NPCs (11) gear (11) generators (11) house rules (11) spell features (11) hex crawls (10) hexes (10) BECMI (9) RC hacks and house rules (8) ideas (8) plants (8) advancement (7) dnd hacks (7) magic users (7) names (7) resources (7) adventure hooks (6) characters (6) cities (6) dressing (6) events (6) settlements (6) weapons (6) animals (5) backgrounds (5) classes (5) clues (5) curses (5) dolmenwood (5) domain tier (5) dungeon stocking (5) religion (5) set dressing (5) shrines (5) treasures (5) why tables (5) yoon-suin (5) character sheets (4) current campaign (4) dragons (4) fairy tales (4) hooks (4) mountains (4) reviews (4) stocking (4) team tuesday (4) villages (4) what tables (4) 4e (3) Elfs (3) TROIKA! (3) WHITEHACK (3) abilities (3) armor (3) cantrips (3) carousing (3) character classes (3) decoration (3) dm (3) domain (3) doors (3) dungeon dressing (3) fair folk (3) food (3) foraging (3) foreground growth (3) fourth edition (3) fungi (3) goblin project (3) hirelings (3) landmarks (3) locks (3) mentzer (3) mushrooms (3) potions (3) procedures (3) quests (3) religions (3) rules cyclopedia (3) spellbooks (3) swords (3) tells (3) tools (3) traits (3) transcripts (3) traps (3) world building (3) Cairn (2) Dwarfs (2) ability scores (2) abstract combat (2) adventures (2) backstories (2) books (2) bows (2) castles (2) character death (2) city crawls (2) community projects (2) d&d (2) death (2) deities (2) deity disfavor (2) downtime (2) experience (2) factions (2) fairy tale friday (2) fighters (2) flaws (2) flora (2) followers (2) forests (2) furniture (2) gods (2) gorgon trail (2) habits (2) harry clarke (2) hazard system (2) herbs (2) hex crawling (2) hex-describe (2) how tables (2) identification (2) identifying (2) jewelry (2) knacks (2) lore (2) magic systems (2) magic-users (2) magical research (2) miens (2) omens (2) portals (2) projects (2) puzzles (2) reaction rolls (2) reagents (2) rituals (2) rooms (2) saving throws (2) scrolls (2) shields (2) single-use items (2) skills (2) smells (2) special abilities (2) spoor (2) staffs (2) stocking tables (2) strongholds (2) superstitions (2) tex-crawl (2) thieves (2) toadstools (2) traces (2) tracks (2) wizards (2) wonders (2) 20 minute dungeons (1) 5e (1) DR (1) GLOG (1) KtA (1) NPC Party (1) OSR (1) PCs (1) Rival Adventuring Parties (1) VEINS (1) activities (1) adventure seeds (1) alcohol (1) altars (1) ammo (1) ammunition (1) arduin (1) arrows (1) artifacts (1) axes (1) backpacks (1) bags (1) balms (1) bards (1) beans (1) berries (1) birds (1) blessings (1) body art (1) bookshelves (1) boons (1) boots (1) bounties (1) breath weapons (1) buildings (1) calendars (1) campaign starters (1) camping (1) candace (1) candles (1) cards (1) cartography (1) ceremonies (1) clergy (1) cloaks (1) clothing (1) clubs (1) coins (1) cold iron (1) combat (1) complications (1) consumables (1) containers (1) corridors (1) cosmology (1) couplets (1) crossbows (1) crowdsourcing (1) customs (1) d12 (1) d36 (1) d66 (1) dances (1) deception (1) deeds (1) defenses (1) dimensions (1) discoveries (1) diseases (1) dogs (1) donkeys (1) downloads (1) drinks (1) encounter activities (1) encumbrance (1) energy drain (1) fairies (1) familiars (1) fauna (1) festivals (1) fey (1) fish (1) fishing (1) flow charts (1) foibles (1) folklore (1) foodways (1) fountains (1) friendly monsters (1) fruits (1) future campaigns (1) galmours (1) game jams (1) garlic (1) garments (1) gary gygax (1) gauntlets (1) gloves (1) grimoires (1) groups (1) gullets (1) hacks (1) hallways (1) hats (1) healing (1) helmets (1) hexagons (1) hints (1) history (1) hobbies (1) holiday (1) holidays (1) horses (1) humanoids (1) illusions (1) in medias res (1) incense (1) ingredients (1) initiative (1) insects (1) itch.io (1) keys (1) lairs (1) legends (1) limited-use items (1) lockpicks (1) maces (1) magic research (1) magic words (1) mapping (1) maps (1) meanwhiles (1) meetings (1) memes (1) mentors (1) mercenaries (1) miniatures (1) mishaps (1) modern (1) money (1) monster motivations (1) motivations (1) mules (1) mutations (1) mysteries (1) new spells (1) obituaries (1) ointments (1) overland travel (1) overloaded encounter die (1) percepts (1) perchance (1) perdition (1) pets (1) pits (1) places (1) planes (1) player characters (1) poisons (1) pools (1) pouches (1) pranks (1) priests (1) procedural flow charts (1) process (1) protection scrolls (1) purses (1) quarrels (1) raise dead (1) referee aids (1) relics (1) reputation (1) restocking (1) rests (1) resurrection (1) retainers (1) rewards (1) rings (1) roads (1) robes (1) rolemaster (1) ropes (1) rules (1) ruminations (1) saints (1) salves (1) scenery (1) seafood (1) secret doors (1) senses (1) sentient swords (1) session starters (1) shoes (1) shopping (1) side effects (1) software (1) soirées (1) song tables (1) songs (1) sounds (1) spears (1) special attacks (1) special results (1) specials (1) spell casting (1) springs (1) statues (1) stomachs (1) stories (1) streets (1) strict time keeping (1) subsystems (1) surprise (1) swanson abilities (1) swansong abilities (1) table talk (1) task resolution (1) tattoos (1) terrain (1) the middle road (1) thief (1) tieflings (1) timekeeping (1) tinkering (1) tomes (1) trees (1) turn undead (1) urban crawls (1) venoms (1) vermin (1) vignettes (1) voronoi (1) wands (1) waterskins (1) weather (1) whence tables (1) where tables (1) xp (1) ynn (1)

Blog Archive